that FPS rate is pretty good, Nalle Karhu, compared to some other results
the update will make it run a bit better (i think 2-5 FPS at your current position are possible)
and if you set down the Water Res (in 1.49+) you will also be able to push up the Framerate by 5-8
the update mainly fixes the GUI-Lag, or makes it less laggy
Timer Based (movement) means it doesn't run like the normal FPSC with Framebased Movement
the original FPSC does all that animation and speed stuff on a per-frame basis
the and timerbased means it works on a per-time basis (milliseconds for example)
so the game will run at the same speed everywhere, also if the framerate is very low (or very high)
at the moment, there are some issues to be fixed first.
The update comes as promised at the end of this week.
Things like Timerbased Movement in 1.5 and the new Camera effects also.
I'm not sure about the Parallax and Normalmap thing, because i wanted 1.49 to be a bugfix-update.
Parallax Mapping, Normalmapping, Camera Effects, Timerbased Movement, Water Physics, etc. will come, that for sure.
And a new feature that maybe will be also in 1.49... i won't tell anything about that secret feature until it's finished.
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