making the water plain smaller wouldn't speed up the gameplay/fps rate, already tested that
applying it only to one room or so is not possible without having some kind of interface (not a GUI or so
) for the ... 'conversation' between FPSC Mapeditor and the FPSC Game EXE
but there are Script Commands for adjusting the water height
so, my solution for having the water only in one room:
move the water plain when you exit/prior to entering a room to the height you need in the room
Entities/Segments which are out of sight are automatically hidden/not rendered, like the FPSC does normally
so if you have a real low performance (e.g. 2-5 FPS at the moment) it won't run much better anyways
Effects like Water, Bloom, Relief/Parallax/Normalmapping are the things used in actual top-title games
so if those games don't run on you machine, then you shouldn't use the efxMod - it's as simple as that!
try running HL2 with the effects on the highest setting, standard res (e.g. 1024x768)
or try Lost Coast
if THAT runs at less than 60 or even at less than 40 FPS - then i can't do anything more for those computers
Intel Xeon 3060, Asus Commando, 2GB DDR2-800 RAM, Thermaltake Shark Black, Sapphire Radeon HD2900XT, Samsung Syncmaster 245B 24"