sorry for my sloppy work hers my code to get in darknoobs
` ~~~~~~this is for darknoobs~~~~~~
` i scraped pieces of what i know,im not supplying the media
` this is mostly what i know
` i kind of understand functions and arrays but still need to work with them
`im sorta sloppy with my work,i've been working on spaceing and rem my code
`i like to paint my own images not steal them off other people
remstart
rem make it where you can't hold a button mar18,2009
sync on
a=1
do
cls
if upkey()=0 then a=1
if upkey()=1
if a=1 then print "yeah"
a=2
endif
sync
loop
remend
remstart
rem a lengthy code to make a sprite look like he is walking mar18,2009
load bitmap "stickman.bmp", 1
get image 1, 0, 0, 11, 23
get image 2, 0, 23, 11, 46
get image 3, 0, 46, 11, 69
get image 4, 0, 69, 11, 92
get image 5, 0, 92, 11, 115
get image 6, 0, 115, 11, 138
get image 7, 12, 0, 21, 23
get image 8, 12, 23, 21, 46
get image 9, 12, 46, 21, 69
get image 10, 12, 69, 21, 92
get image 11, 12, 92, 21, 115
get image 12, 12, 115, 21, 138
delete bitmap 1
x=250
y=200
m=1
v=0
hide mouse
sync on
do
cls
sprite 1, x, y, m
if x<1 then x=1
if rightkey()=1
if v=1 then mirror sprite 1
v=0
r=0
n=0
b=0
x=x+2
t=t+1
endif
if t=1 then m=1
if t=2 then m=2
if t=4 then m=3
if t=6 then m=4
if t=8 then m=5
if t=10 then m=6
if t>12 then t=0
if leftkey()=1
if v=0 then mirror sprite 1
v=1
r=0
b=0
t=0
x=x-2
n=n+1
endif
if n=1 then m=1
if n=2 then m=2
if n=4 then m=3
if n=6 then m=4
if n=8 then m=5
if n=10 then m=6
if n>12 then n=0
if upkey()=1
y=y-2
if rightkey()=0
if leftkey()=0 then r=r+1
if leftkey()=0 then n=0
if leftkey()=0 then b=0
if leftkey()=0 then t=0
endif
endif
if r=1 then m=7
if r=2 then m=8
if r=4 then m=9
if r=6 then m=10
if r=8 then m=11
if r=10 then m=12
if r>12 then r=0
if downkey()=1
y=y+2
if rightkey()=0
if leftkey()=0 then b=b+1
if leftkey()=0 then r=0
if leftkey()=0 then n=0
if leftkey()=0 then t=0
endif
endif
if b=1 then m=7
if b=2 then m=8
if b=4 then m=9
if b=6 then m=10
if b=8 then m=11
if b=10 then m=12
if b>12 then b=0
sync
loop
remend
remstart
rem a ball experament the physics stink mar18,2009
x=rnd(599)
y=rnd(441)
q=rnd(535)
w=rnd(431)
j=rnd(545)
k=rnd(429)
a=-1
s=-1
d=-2
f=-2
u=+1
i=+1
o=+1
p=+1
m=mousex()
n=mousey()
hide mouse
sync on
load image "bally.bmp",1
do
n=mousey()
cls
sprite 1, x, y, 1
sprite 2, q, w, 1
sprite 3, m, n, 1
offset sprite 3, 40, 40
y=y+a
x=x+s
if y<=-14 then a=+1
if x<=-14 then s=+1
if y>=419 then a=-1
if x>=576 then s=-1
q=q+d
w=w+f
if q<=-14 then d=+2
if w<=-14 then f=+2
if q>=570 then d=-2
if w>=422 then f=-2
if a=0+1 then u=-2
if s=0+1 then i=-2
if d=0+1 then o=-2
if f=0+1 then p=-2
if a=0-1 then u=+2
if s=0-1 then i=+2
if d=0-1 then o=+2
if f=0-1 then p=+2
if sprite hit(1,2)>0 then a=u
if sprite hit(1,2)>0 then s=i
if sprite hit(2,1)>0 then d=o
if sprite hit(2,1)>0 then f=p
if mousex()<100 then m=100
if mousex()>100 then m=mousex()
sync rate 0
sync
loop
remend
remstart
rem this is how to make a countdown mar20,2009
oldtime=timer()
a=0
timeleft=120
timelef=timeleft
sync on
do
cls
timey=timer()-oldtime
time=timey/1000
timeleft=timelef-time
print "timeleft>" ;timeleft
print "time>" ;time
sync
loop
remend
im new at this