Quote: "In single player mode, when a character isn't selected, he seems kind of lifeless. Not selected, that player'll sit there and look so unchanging. Maybe you could make the unselected one face the current player."
I could do that, but the trouble is that would mean the other characters direction may have changed when you switch back, on account of them pointing at the player. This is not good, as it interferes with the players control over the game situation and can be frustrating.
I'll look into giving them some animations - how's that?
Quote: "It'd also be nice if the unselected one would automatically run away from the orange guys with guns, even though it ought to be common sense not to put an unselected one near enemies."
Nice idea; I've already thought of these two already though and the trouble is that the character should stay where the character put it - otherwise it can interfere with plans the player has. It would also be a pain to do as I'd have to add waypoints and artificial control to the characters. I'd say it's probably too late in the game to add this level of feature, as the engine is all but complete.
Nice ideas; I realise I shot them down in flames, but they're certainly interesting... Maybe in Dumbo and Cool 2, where a new engine will allow?
Quote: "If you need another beta tester i'd be willing to teh test."
I hate to say this, but I'm afraid I don't :-\ because I've got enough right now, but have no fear - an all new, playable demo, is on the way in July!
ALSO
Quote: "the orange guys with guns"
They are called 'Studes'. Pronounced 'St-oo-ds'. A little, lame piece of background for you...
Dumbo and Cool, as well as the purple guys you save are all 'Schmumps'. Now you know something new.
Dumbo and Cool
WIP Board!