Update:
Boss Battle (1-on-1 with Alletine)
Traps (Poison/Confusion/Berserk)
Depth of Field
Enemies and souls
Item menu
Heheh, I just thought images and videos are quite boring, so I uploaded the demo even if it has some bugs and unpolished parts...
[href]http://www.altiz-studio.com/Uploads/IOTT Beta Jan2006.zip[/href]
Note:
There are some tutorials showing up in the game. Unforunately they're still WIP, so I'd like to tell some things that aren't mentioned in the game:
Controls:
W = Up
S = Down
A = Left
D = Right
Spacebar = Jump
Shift = Camera
Q = Menu
E = Magic
Additional Info:
-There are 20 levels in the game.
-On the 20th level, you'll be able to fight Alletine as the boss. Unfortunately she's still WIP, so she can't be defeated in any way.
-When you fell from the ground, you'll return to the starting point.
-The item menu is still WIP, cuz it's quite confusing to use.
-Souls' animations and AI are still WIP.
-There are only 4 types of enemies. Hoping to make it 5...
-Getting the abilities by defeating enemies are still WIP, so I made all the abilities available from the very beginning.
-While on the ground, double click after the first combo to do dash attack.
-While on the ground, double click after the second combo to do million slashes.
-While on mid-air, double click to do dash attack.
-Wall jumping have higher jumping than the double jump.
-The W/B Balance changes whenever you hit an enemy depending on your type of attack (White/Black)
-When the W/B is white full, the player will be in white edge mode, giving you the ability to have a very large sword length.
-When the W/B is black full, the player will be in black edge mode, giving you the ability to ignore the weight of your weapon and become faster and jump higher.
-Press F to enable/disable fast forward. Still WIP.
-Game over is still WIP.
-Sounds of the 1st scenematic is still WIP.
-2nd scenematic is still WIP, and has no sounds.
-Some parts in the game have no sounds. Currently WIP.
-Try to play it until you reach on the battle with Alletine!
-Try to peek on Alletine's........... Sleeves.
-Music by Junkrock!!!
Visual Effects shortcuts:
6 = Screen blur
7 = Shadow (Removing takes time)
8 = Color tone (Some levels have extremebrightness when this is turned on. Currentlt fixing it)
9 = Refraction (Slow when it's turned on)
0 = Depth of field (Slow when it's turned on)
Note: Do not use these shortcuts in scenematics or the game might crash.
Cheats:
H = Full HP
M = Full MP
1 = Full white W/B Balance
2 = Full black W/B Balance
-Throw your weapon using Z. Take it again instantly using Z.
Scenematic additional controls:
W = Fast forward 5x
D = Fast forward 2x
S = Pause
A = Rewind
T = Toggle FPS and Frames
Known issues/bugs:
-Collision (It may never be fixed)
-Color tone sometimes disappear (It may also never be fixed)
-Alletine's blade randomly shows up (Exporting issues)
-Shooting or slashing while being too near with the target doesn't affect the target (Collision issues)
If there are any other bugs around the game, please report here!
Programmers does a big participation in a game, yet they have the least credit.
Portfolio: http://mike-inel.cgsociety.org/gallery/
Website: www.Altiz-Studio.com