AlfaX: thanks
BmacZero: thanks for the feedback and crit.
Quote: " on the control select screen, the puck has a tendency to get stuck. It seems to stop whenever you pass over one of the options and is almost impossible to get back off."
I figured if the puck did get stuck that someone could just back out of it and try again. I will work on it, though, to make it quit doing that. EDIT: FIXED THIS.
Quote: "Also, the AI tends to, well, jump off the edge when you get hit far to the left or right."
It's so hard to find intelligent AI these days!
Quote: "I'd like a sort of edge-grab or mechanic of that sort."
I will consider doing this. I can't say 100% that I will put it in, but the idea has merit.
Quote: "I'd be coming down (which tends to happen really fast) and just dive straight through a hole in the stage."
EDIT: FIXED THIS.
Quote: "Once you have someone significantly up in the air, it's almost impossible for them to recover. You can just follow them around, jumping up and juggling them back up into the air again. It's almost impossible to retaliate."
EDIT: Could not duplicate this.
Quote: "Attack variety. The attack animations are different, but all of them are really just "hit the other guy". Some unique moves like missiles, teleportation, whatever would give a lot more variety to matches."
I will consider this also. I agree that the game could use more variety in attacks.
Quote: "Overall, well-done and many improvements from when I last played ."
Thanks
You have been very helpful in providing feedback and crit.
LB
So many games to code.......so little time.