Name :- BLACK ICE MOD
Version :- Beta 11.9g ( version number will not be release in order like v1.1 then v1.2 sometime it will skip a few numbers or even go into a beta with higher numbers.)
Based on : V1.18
Website :-
http://www.blackicemod.org/
Works with v1.20
Recommended specs or above
CPU: AMD Athlon 64 X2 5200+ Dual Core 2.60 GHz, Intel Core 2 Duo E6420 Dual Core 2.13 GHz
RAM: 4 GB
OS: windows 8,windows 8.1,windows 10 (for larger games we recommended 64bit OS.)
Video Card: NVIDIA GeForce 8800 GT 512MB graphics card or better, ATI Radeon HD 4830 512MB graphics card or better
WINDOWS 10 NOW SUPPORTED.
Price :- FREE
*Black Ice Mod will remain completely free but we have added a Paypal donation facility on the website homepage and would be very grateful for any voluntary donations to help us continue supporting the project.
===================================================================
Main Features :-
Improved Culling system from v1.20
Speed improvement using new timer system.
Better compatible with nomad mod.
Nomad mod included.
v1.19 features and some of v1.20
0mb lightmapping
Players Body.
Many more features(see changelog).
===================================================================
Black Ice Mod changelog:-
Beta 11.9
Added new lighting system
Added 3rd person and demos
Added FPSC multiplayer and demo
Added dedicated multiplayer server
Added dynamic skies and demos
Added terrains and demos
Added destructive environment and demo
Added new explosion effect and demo
Added dynamic lighting for explosions
Added holeZ CSG cutters and demo
Added floor / wall overlays and demo
Added extended segments and demo
Added damage indicator hud and demo
Added spectator mode and demo
Added 3d animated huds and demo
Added 3d objective huds and demo
Added smooth music transitions and demo
Added adaptive scaling and demo
Added dynamic water level demo
Added attach entity to entity demo
Added head bob camera demo
Added DAI navigation barrier and demo
Added projectile / flak shader
Added parallax water shader
Added TGC animated sprite pack
Added ingame menus and editor tools
Added new mod launcher client
Added latest vishnu studio
Added game chapter launcher
Added HUD manager tool
Added build file checker tool
Added bond1 dbo/bin cleaner tool (press WIN+B)
Added skyboxshader=x (where x is 1 for on and 0 for off)
Added darkaion=x (where x is 1 for on and 0 for off)
Added newlights=x (where x is 1 for newlights and 0 for old)
Added Caps and L to go back to the start (get out of jail card)
Added weapon shaders
Added PBR shaders with AMD fixes
Added raycast collision from sparky collision dll
Added reset command to free memory
Added checkpoints to save and load
Updated player collision system
Updated reshade with custom dll
Fixed clipping with some model packs
Fixed performance issues for new lighting
Fixed light flicker for new lighting
Fixed reset command for shaders
Fixed bugs relating to player checkpoints
Fixed quicksave, save and load issues
Fixed crashes for built 3rd person games
Fixed water crashing using reset
Fixed reset not going over to built game
Set default resolution to 1280x720
Set imageblockon to 0 by default
Beta 10.8 patch only.
Fixes some memory issues
Beta 10.7 patch only.
Fixes to guns while in water
Beta 10.6
Fixed memory code to give correct usage
Fixed memory leaks for loading and saving games
Fixed global hud commands being overwritten
Fixed lightmapper code (uses BIMlightmapper)
Fixes to dual wielding code
Added support for skybox shaders
Added vishnu studio v1.0.4
Get the latest version 10.6 from here :-
http://www.blackicemod.org/files/BlackIceModBetav10.6.zip
v10.5 update is now uploaded with the following:
- Added native desktop resolution
- Added xbox controller driver
- Added quicksave script / demo
- Improved build file collection
- Improved xbox controller support
- Fixed FPSC quicksave / load issues
- Changed save / load keys to F9/F10
Black Ice Mod v10.0 update is now uploaded with the following:
- New high performance build
- Added anisotropic filtering
- Added physically based shading
- Added extra water shaders
- Added blur effect on pause game
- Added inventory system and demo
- Added explosion effect and demo
- Added water and air demo
- Added armour entity and demo
- Added melee demo and bat weapon
- Added dual wielding demo
- Added gib demo with blood effect
- Added tonemapping shader and demo
- Added skyscroll demo and clouds
- Added FPI EditPad scripting tool
- Improved lighting quality
- Improved editor graphics
- Fixed dynamic entity shader
- Fixed aspect ratio for HD
- Reshade integration and tweaks
Beta 9.1
Changed screen capture key to F11 key
Changed ReShade activation to F12 key
Beta 9.0
64bit support for 4GB memory
Nazi zombie support (use airadius=1)
Realtime reflections with demo map
New editor help menu (F1 key)
Added compass and radar demo
Added player body demo
Added rosstradamus invisible walls / floors
Added shadowfire's player sounds
Fixed plrfreeze command issue
Updated ESM shader update tool
Performance tweaks and improvements
Beta 8.0
- New Bot AI system with demo map.
- Added latest ReShade graphics mod in tools.
- Added new debug script for player respawn.
- Fixed Black Ice Mod font issue.
- Fixed blob shadow for HD resolution.
- Updated editor help (F1) for mod keys.
Beta 7.0
FPSC now uses HD resolution (1280x720).
Dynamic scaling for HUDs.
Fixed Dark AI collision issue.
Added overlay HUD and script with demo.
Added raknos character and allies demo.
Added madcow's static light entity.
Added s4real's vishnu packer extra tool.
Added doomster's sky box creation tool.
Added doomster's shader update tool.
Beta 6.1
various shader and other fixes.
Beta 6.0
nomadmod shaders now support moving lights.
new floor shader (north/south specular).
new dynamic light entity (gas lamp).
added ncmako's hand torch weapon.
added entity workshop 2 (with license)
Beta 5.0
performance changes.
fixed static entity shader (static_spec_norm_alpha.fx).
Beta 4.8
Black Ice map editor now uses high resolution textures
Added DX9 to installer (optional) for Windows10 users
Beta v4.7
0mb lightmapping changes.
fixed character respawn.
dual wield enabled with demo.
fixed transparency for segment / entity shader.
lighting effects retain normal / specular textures.
dynamic lighting now consistent with static.
improved dynamic entity / character shaders.
MP52 script fixes included
Beta v4.6
fixed darkai 20 crash .
Beta v4.5
windows 10 performance tweaks.
Beta 4.4a
new performance tweaks.
Beta 4.4
start of windows 10 fixes.
0mb lightmapping now works in windows 10.
Dark ai issues now fixed for windows 10.
Beta 4.3
DarkAi obstacles checks added (fix pack10 zombie)
DarkAi see holes fix.
DarkAi small bug fixes.
Beta 4.2
more bug fixes.
timing issues fixed.
Beta 4.1b
new entity commands
Moveable Lights now added.(don't work with nomad mod)
now compile with smaller size exe.
some engine fixes.
Beta v3.2
activated memory usage in map editor.
Beta v3.1
Fixed plrfreeze not working
timing system improved for more stable 62fps
underwater bubbles added.
Beta v3.0
new shader system added.
fix save and load bug.
Beta v2.0
Minimap added.
Clean up of source.
Beta v1.0
Fixed gun speed.
Can't jump when still now fixed
Diffrent collision
Fixed Ai crash
Alpha v1.4
New actions and commands added.
small bug fixes.
Script bank
Alpha v1.3
Fixed darkai ai20 bug
More performance changes.
fixed static lights not working with 0 lightmapping.
Alpha v1.2
Performance leaks fixed.
STATELESSER=x and STATEGREATER=x now added.
Script pack 10 - Nazi Zombies now supported
fixed invisable char's.
0 lightmapping added thanks to hockykid.
Alpha v1.1
Performance changes
New timer system
original source v1.18
===================================================================
Due to the nature of this mod we will not be taken feature request for now.
===================================================================
This is a new mod by Nomad and myself based on v1.18,the idea of the mod is to make this as compatible to Nomad Mod as possible and increase performance.
Please note that some stuff will not work in this version as its made to be optimize Nomad mod but most stuff should work.
The first alpha is released for speed and stable testing.
Guix9 is not supported with this mod.
Multiplayer is not supported in this mod.
We do not support 3rd party packs or custom media, if you have any issues then you must repeat the problem with stock media or Nomad media and then we will look into the problem.
Any non stock media or Nomad media is down to individuals and the authors of the media to get this working with black Ice mod.
===================================================================
Stuff that I know don't work or don't work well with out some changes.
Script pack 10 - Nazi Zombies :-
v5.0 seems to work.
v6.1 seem to work.
V7.0 Sorry this pack has some issues with zombies staying at one place due to darkai fixes, this pack may need to be updated to work with black ice mod.
Script Pack 8 - DarkAI Pack 2 :- This pack will not work very well, some of the stuff will work and some stuff does not.
=================================================================== How to use :-
Its best to use this version on a fresh install of fpsc using update v1.20 beta 17a.
If you using a 64bit version of windows 7,8, 8.1 or windows 10 you may need to put msvcp71.dll and msvcr71.dll into the same dir as fpsc or it wont work.
Download the dlls here:- https://forumfiles.thegamecreators.com/download/2518476
You need v1.20 beta 17a installed for this mod to work.
Download here :- http://files.thegamecreators.com/betafiles/FPS_Creator_V120_BETA17a.zip
Included in the install :-
Black ice mod.
Nomad mod
Demo map's.
Script folder.
Entity Workshop 2
vishnu packer extra tool.
doomster's sky box creation tool.
doomster's shader update tool.
ReShade graphics mod in tools.
Read carefully for a happy install.
[b]PLEASE NOTE THIS MOD WILL CHANGE THE LOOK OF FPSC EDITOR,IF YOU DON'T LIKE THIS THEN DON'T INSTALL
If you working on a project and wish to try this mod then make a full backup of your fpsc folder before starting
Make sure to install models packs first before installing this mod as some packs change the fpsc.exe and mapeditor.exe
1.Upgrade to v1.20 if you have not all ready
2.Make backups of your fpsc.exe and mapeditor.exe in the fpsc dir.
3.Install the mod
4. Run the cleaner to make sure no dbo and bins are left over
5.Make sure to have full shader effects on in preference or the demo map will crash.
5.enjoy
===================================================================
Know issues :-
Q:-When I load the demo map there no segments showing?
A:- Place a common floor segment in the map and that will then render all the segments. This is due to the way the shaders work on some graphics cards.
Q:- When my character spawns from trigger zone he invisible
A:- This is due to shader being different try using a different shader or use one from nomadmod mod.
===================================================================
Main Credits
S4real
Nomad
===================================================================
Other Credits for help and additional content.
Scene commander.
Dark Lord
xplosys
Hockykid.
Ply.
Blackfox.
The Zombie Killer.
Ncmako.
Wehtam_
Doomster's
Madcow
Rolfy
Rosstradamus
===================================================================
Downloads For newest and older version's from our new website :-
http://www.blackicemod.org/
Please not that beta 7.0 and above is for more advanced users with knowledge on how to setup huds and scripting, if you new to this than we would recommend using an early version.
Make sure to read the Black ice mod hud system text file in Docs folder before you start.
Make sure to download and read the license file on this thread
Best s4real and Nomad.
Amd fx4100,6gb ram,geforce 450