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3D World Studio / [STICKY] Post screenshots of maps you working on here.

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APEXnow
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Posted: 4th Feb 2005 20:26
It may also be useful to know that some Freeweb servers don't support direct linkage to image files from a hosted area. Some only allow links to the html page itself which isn't very good. I can suggest trying http://www.o-f.com who do allow direct linkage to pages uploaded to your free web hosted space. Obviously you'll need to register with them first.

Paul.


Home of the Cartography Shop - DarkBASIC Professional map importer
Gil Galvanti
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Posted: 5th Feb 2005 05:12
all these maps look awesome!! i was gonna post some of mine, but now im intimidated, lol!

Video games…they can take you places unreachable, impossible, unfeasible. They put you in the book...they put you in the movie...they put you in a world, a world that before could only be imagined.
Rodan
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Posted: 5th Feb 2005 05:37
Thanks APEXnow. I really like the way that castle is looking very nice

Don't be intimadated Gil, just post your level. Doesn't matter if it's as good as some of those other guys.
Acolyte Entertainment
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Posted: 5th Feb 2005 07:31 Edited at: 5th Feb 2005 07:33
oops mis post

Games are my life...
Acolyte Entertainment
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Posted: 5th Feb 2005 07:32
omg it worked!

Games are my life...
Acolyte Entertainment
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Posted: 5th Feb 2005 07:35 Edited at: 5th Feb 2005 07:35
here is an FPS level i am using for my game:



Games are my life...
Acolyte Entertainment
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Posted: 5th Feb 2005 07:36 Edited at: 5th Feb 2005 07:36
here is another pic of it:



Games are my life...
Acolyte Entertainment
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Posted: 5th Feb 2005 07:36 Edited at: 5th Feb 2005 07:37
and here is another



Games are my life...
Acolyte Entertainment
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Posted: 5th Feb 2005 07:38
hey snaz:

you almost done with that texture pack im trigger thirsty for it (lol)

Games are my life...
JoshK
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Posted: 8th Feb 2005 02:00 Edited at: 8th Feb 2005 02:01
Haven't done any new mapping in a long time, but here is one of my favorite shots. If only the textures didn't suck:


WindowsXP Media Center Edition, Pentium 4 2.53 GHz CPU, 512 MB of RAM, GEForce4 MX 440
gbuilder
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Posted: 8th Feb 2005 03:37
Great, you've used up the available lights real quick or is that some sort of alpha trick.

gbuilder.

XP2000, 512mb Ram, 64mb GForce4 MX440 Graphics card, WindowsXP Professional.
Acolyte Entertainment
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Posted: 8th Feb 2005 08:37
damn thats good! i am pissed off at you guys because you all have the skill and i dont

Games are my life...
The Nerd
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Posted: 8th Feb 2005 22:43
@Joshklint:

That map looks really good!


looking for Royalty free 3D objects?
then Check PanzerGames at this link : http://www.freewebs.com/panzergames
ALPHA ZERO PRODUCTIONS
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Posted: 10th Feb 2005 06:13 Edited at: 10th Feb 2005 10:27
are there any tutorials for making maps ?

it took me 2 hours



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Robin
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Posted: 10th Feb 2005 21:37 Edited at: 10th Feb 2005 21:38
Cool maps
Here's another shot of my castle which I've done a bit more to:
(Screenshot from DBP)

Robin

http://www.thegameszone.tk | [email protected]

Don't waste paper. It's not like it grows on trees.
The Nerd
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Posted: 11th Feb 2005 18:43
That looks cool!


looking for Royalty free 3D objects?
then Check PanzerGames at this link : http://www.freewebs.com/panzergames
ALPHA ZERO PRODUCTIONS
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Posted: 12th Feb 2005 08:10
which one ?

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koolaid 2764
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Posted: 12th Feb 2005 08:21
heres a pic from my current project(look towards the right i dont know how to post pics here without attaching?

KOOLAID
ALPHA ZERO PRODUCTIONS
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Posted: 12th Feb 2005 09:53
nice lighting

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koolaid 2764
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Posted: 12th Feb 2005 16:32
thanks alpha

KOOLAID
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Posted: 13th Feb 2005 01:29
ur welcome

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Acolyte Entertainment
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Posted: 13th Feb 2005 06:55


You want fighting...
...you got fighting here: http://www.gamesloth.com/games/fightman.html
PiratSS
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Posted: 13th Feb 2005 10:11
that chain is a bit high poly
JoshK
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Posted: 13th Feb 2005 14:48 Edited at: 13th Feb 2005 14:49
No it's not. Graphics cards aren't slow and ****ty anymore. You can actually USE polygons now.

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ALPHA ZERO PRODUCTIONS
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Posted: 13th Feb 2005 22:47
well my graphix card is slow and ****ty ...........and josh are there any updates on CS5 for us beta testers to try out ?

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PiratSS
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Posted: 14th Feb 2005 01:39
48 triangles per nod, 48x31=1488 triangles. that's a lot.
JoshK
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Posted: 14th Feb 2005 07:05 Edited at: 14th Feb 2005 07:06
With modern rendering techniques, 1488 triangles aren't any slower to render than 3 triangles.

WindowsXP Media Center Edition, Pentium 4 2.53 GHz CPU, 512 MB of RAM, GEForce4 MX 440
Gil Galvanti
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Posted: 14th Feb 2005 10:41
howd u make those chains Smartguy? i made some chains in my level too, but i just made them out of small boxes, theyre low poly, but the player cant really tell, cause theyre on the cieling

Video games…they can take you places unreachable, impossible, unfeasible. They put you in the book...they put you in the movie...they put you in a world, a world that before could only be imagined.
ALPHA ZERO PRODUCTIONS
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Posted: 14th Feb 2005 19:45
i think Josh is avoiding me........he never replies to my posts

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MikeS
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Posted: 16th Feb 2005 07:39
Perhaps sending him a formal e-mail with a list of legitament questions would get you anwsers. Besides, if you're a beta tester, some of this information may not be for the general public just yet.



A book? I hate book. Book is stupid.
(Formerly known as Yellow)
Acolyte Entertainment
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Posted: 16th Feb 2005 09:05
oh i didnt make them it comes with CS.4. Go to objects then space then chain it automaticly makes them.

snaz-ARE U ALMOST DONE WITH THAT TEXTURE PACK! YOU SAID IT WOULD BE DONE A MONTH AGO

and FXTC- can you show some more of your maps i,i,i I LOVE THEM!

You want fighting...
...you got fighting here: http://www.gamesloth.com/games/fightman.html
dugzilla
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Posted: 18th Feb 2005 12:47
Here is some of my screenshots. I hope their liked but if not oh well. A little more detail will be added but most is done in these photo's. These pics is where I work to a tee replicated. Only thing
different is texures. I'm lucky to work at a place with lots of
doors and rooms. Great for a game. Right now I'll leave it at that.
dugzilla
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Posted: 18th Feb 2005 12:48
two
dugzilla
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three
dugzilla
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Posted: 18th Feb 2005 12:49 Edited at: 2nd Mar 2005 01:54
closing
dugzilla
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Posted: 18th Feb 2005 13:02 Edited at: 18th Feb 2005 13:05
If you download and open to get full view they look I think pretty
good. Whatever............
Indian Homie G
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Posted: 18th Feb 2005 15:31
lookin damn good guys

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Acolyte Entertainment
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Posted: 19th Feb 2005 01:09
wow dug thats good could u send some textures i really need some of those.

-snaz WHERE IS THAT TEXTURE PACK ><

You want fighting...
...you got fighting here: http://www.gamesloth.com/games/fightman.html
Acolyte Entertainment
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Posted: 19th Feb 2005 01:10 Edited at: 19th Feb 2005 01:31
here is sort of castle i am working on (just basic skeloton have to add alot more detail -

oops ms post

You want fighting...
...you got fighting here: http://www.gamesloth.com/games/fightman.html
Acolyte Entertainment
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Posted: 19th Feb 2005 01:33 Edited at: 19th Feb 2005 01:33
here is my FPS sort of level needs better textures and alot more detail





You want fighting...
...you got fighting here: http://www.gamesloth.com/games/fightman.html
koolaid 2764
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Posted: 19th Feb 2005 03:52
heres another pic showing the platform that will hold this ship

KOOLAID
The Nerd
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Posted: 19th Feb 2005 05:41
That looks really great!


looking for Royalty free 3D objects?
then Check PanzerGames at this link : http://www.freewebs.com/panzergames
Indian Homie G
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Posted: 19th Feb 2005 11:38
Wow, with guys making such nice maps, I seriously can't figure out any more than a couple of cubes, etc.

Would someone like snaz, FTXC, JoshKlint, PLEASE post some tutorials to make a decent map?

Thank you!

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Frozen Flame
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Posted: 19th Feb 2005 12:36
Really.. What indian homie G said. Tutorails would be great for cshop. Im disappointed i cant make anything decent in cshop. Havnt made anything worth showing yet!
EFX
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Posted: 19th Feb 2005 14:14 Edited at: 19th Feb 2005 14:14
Yippy, just found this thread... and so I throw a picture to the hounds... =)



-
Ignore the avatar...
koolaid 2764
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Posted: 19th Feb 2005 16:09
thanks i see alot of people here talking about making maps and how to the way i see it is you have to have to be creative and know art level design is quite easy especially using cshop its a good editor maybe someone should make a tutorial i could do one.

KOOLAID
The Nerd
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Posted: 19th Feb 2005 17:13
Hmmm yeah i tutorial would be really good.
I know how to make levels and so... But theese levels.... WOW.... I didn`t though cshop was able to make levels like that!

You have done a great job guys!


looking for Royalty free 3D objects?
then Check PanzerGames at this link : http://www.freewebs.com/panzergames
Beavis
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Posted: 19th Feb 2005 21:49
First level made in CShop.


--------
Beavis
http://www.progress-studio.com
Indian Homie G
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Posted: 20th Feb 2005 04:41
omfg

how do you do this

someone PLEASE write a tutorial

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JoshK
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Posted: 20th Feb 2005 06:33 Edited at: 20th Feb 2005 06:35
Just make a bunch of blocks and move the vertices around.

It'll actually get easier in the next version, because there will be more of a focus on pre-made mesh pieces, so you can just point and drop them in the map.

WindowsXP Media Center Edition, Pentium 4 2.53 GHz CPU, 512 MB of RAM, GEForce4 MX 440

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