Heyas,
Here's a little something to show the different hand variations. The stealth/urban is the only one on here that I really don't like. So, it will likely get trashed.
Sorry for the tiny thumbnail, I'm too sleepy right now to make a reduced size image for forums.
Luciferia, sadly, fully glove-less is something I can't do with this mesh. The trade off is that there's some geometry for the gloves so that they don't have that painted-on look.
Cheese Cake, I don't see why they wouldn't be usable in X10 as well as DX9 but I can't say for certain unless someone is willing to loan me a time machine. As far as the models having shader maps and whatnot, the pickup and ammo entities all have shader maps (which work fine in DX9) but the HUD weapons do not because FPSC does not sufficiently support shaders on HUD weapons which use more than one texture map.
Marine10 beta corp, the sounds have been updated since the videos were captured. I can't comment on the pricing right now but I truly believe my initial offering will be an incredible value that all FPSC users can afford.