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FPSC Classic Product Chat / [LOCKED] Phoenix Game Protection (v1 Trial)

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ANovella
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Posted: 23rd May 2007 00:18
Your eyes were closed?

[img]
http://a404.ac-images.myspacecdn.com/images01/3/l_cdc912b216799df63bac3faa0e5086c3.png
width=500 length=120 [/img]
FredP
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Posted: 23rd May 2007 03:05
Moving this to the Product Chat forum.

PAS
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Posted: 23rd May 2007 05:31
@ DarkFacT: This looks awesome. Keep me updated on when it is ready for sale.

Also, I made a post in another thread. I think you said you were in the military and a Sgt. I wanted to run a few details by you. Is it ok if I email you about it.

K.L. Phair
DarkFact
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Posted: 23rd May 2007 06:59
It seems my thread has a new home. Thanks Fred.

@PAS: Yes, I'm a Staff Sergeant in SATCOM. Feel free to email me any time.

FastBurst
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Posted: 26th May 2007 08:37
If you need a Vista Beta Tester I am more than willing to do it. I can test it on ALL verisons of Vista 32 and 64 Bit.

"Not asking the question to begin with is the only stupid question..."
DarkFact
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Posted: 26th May 2007 09:17
@FastBurst: Just sent an email to you.

Added a Custom Game Installer. This will be available in Standard editions and up.



DarkFact
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Posted: 26th May 2007 09:19 Edited at: 26th May 2007 09:25
More to come....

MartinS
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Posted: 26th May 2007 09:55
@DarkFact: on the version comparison, "In-Game Screenshots (F12) saved on exit" is listed twice. Looks like a mistake to me, you might want to take one out.

Martin

FastBurst
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Posted: 27th May 2007 01:22
@DarkFact: Got your email and awaiting instructions. If you need a mirror or anything as well let me know. I have a server you can host on if needed.

Let me know when to start and what all you want me to look for besides the normal stuff. I can test on any Microsoft Platform ever made as I have a Master MSDN License thru Microsoft.



"Not asking the question to begin with is the only stupid question..."
DarkFact
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Posted: 27th May 2007 02:21
@Games 2 live: Thanks, didn't see that.

@FastBurst: I sent you the info just now.

IT Guru
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Posted: 27th May 2007 04:23
Darkfact - Great app, keep up the good work!

Good judgment comes with experience. Unfortunately, the experience comes from bad judgment.
DarkFact
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Posted: 27th May 2007 05:22
@IT Guru: Thank you. I sent you an email reply, btw.

UPDATE: 26 May 07


The help file is attached to this post. It now reflects the most current version of PGP including the Installer process.

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DarkFact
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Posted: 27th May 2007 09:01 Edited at: 27th May 2007 09:31
UPDATE: 27 May 07

For added security, the game files are now compressed with a unique key and then encrypted. In short, there's no ability to "brute force" a password because there's no way to even enter the password.

For the sake of editing, the multimedia files are stored "as is" for now. I'll take your feedback to decide if you guys want those encrypted as well.

PAS
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Posted: 27th May 2007 11:20
DarkFact: Good job. I think it was asked before but around what price will this be? It will be worth every penny regardless of the cost.

K.L. Phair
Inspire
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Posted: 27th May 2007 18:16
Woah, DarkFact. You come up with a solution to everything.

Personally, I would like those encrypted too, unless it would somehow effect playback rate.

MK83
FPSC Reloaded TGC Backer
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Posted: 27th May 2007 19:57
DarkFact you never cease to amaze me. Great idea.

MartinS
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Posted: 27th May 2007 23:35 Edited at: 27th May 2007 23:36
@PAS: From the edition comparison chart:
-----o Trial: Free
-----o Standard: $25
-----o Professional: $45
-----o Developer: $100
-----o Enterprise: $450

G2L

DarkFact
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Posted: 28th May 2007 01:52 Edited at: 28th May 2007 01:53
@Games 2 live: Thanks for helping out with PAS' question.

@PAS: There's a chart on the first post of this thread with the differences in editions.

@mk83: Thanks man. I appreciate it.

@Inspire: I can easily add encryption on the files. However, if you change your mind after processing a game, you'll have to start over. It's not that big a deal, though since it only takes around 1-3 minutes from start to finish to process, add video/audio and create an installer with Phoenix.

Rick123
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Posted: 28th May 2007 03:30 Edited at: 28th May 2007 03:30
Two questions:

1) Will it really cost $450 to buy the enterprise edition?

2) If you saved a game packed with this program, will the saved game actually be saved, or will it be deleted when the game is exited?
DarkFact
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Posted: 28th May 2007 03:36
@Rick123:

1) Yes. Enterprise customers get source code and one-on-one support. I don't see this price as being outrageous. The zip dll alone for PGP cost me $250

2) The saved game files that are created by the game engine are saved to your game folder on exit. They're copied back to the game when you start a new game. It works perfectly.

PAS
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Posted: 28th May 2007 06:26
Thanks G2L for the info. Thanks DarkFact. I will be geting this.

K.L. Phair
Tech
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Posted: 28th May 2007 07:54
Quote: "@Rick123:

1) Yes. Enterprise customers get source code and one-on-one support. I don't see this price as being outrageous. The zip dll alone for PGP cost me $250

2) The saved game files that are created by the game engine are saved to your game folder on exit. They're copied back to the game when you start a new game. It works perfectly."


how do i get the save game feature on my FPSC is there a update that im missing =\
DarkFact
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Posted: 29th May 2007 07:11 Edited at: 29th May 2007 07:40
UPDATE: 29 May 07

Updated Interface:


Encrypted Media Files (Zip-Free!)



All game media, to include multimedia files are now encrypted. You can package-protect your media, add up to 3 video files, add a background audio file in .wav, .mp3 or .ogg and create a custom intaller executable for your game in less than two minutes with Phoenix. See the video for a demonstration!

PGP Pro Video - SWF: 6MB

PAS
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Posted: 29th May 2007 07:27
DarkFact: I have some questions.
What is the custome launch exe with icon/info feature?
What is the complete source files for launch exe?
What is the PGP SPlash Required?

Thanks.

K.L. Phair
MK83
FPSC Reloaded TGC Backer
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Posted: 29th May 2007 07:32
Very Cool, I love it, Thanks DarkFact, your making history with this one!

DarkFact
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Posted: 29th May 2007 07:35 Edited at: 29th May 2007 07:37
@PAS:

1) The custom launch exe with icon/info:
In the Developer Edition, I will re-compile the game launcher executable with your custom icon and file info so that your game is fully branded. You get 3 re-compiles included in the price. Each re-compile thereafter is $10.

2) The complete source files for launch exe:
In the Enterprise Edition, you get a re-compiled version of Phoenix and the launcher exe. You'll get the source files for the launcher so you can brand it yourself whenever needed. It's like the Developer Edition, but you have the control to do it yourself as many times as necessary.

3) There's a splash screen for all editions. The Trial, Standard and Pro Editions have my Phoenix logo and splash audio. Developer and Enterprise Editions get special re-compiled versions with your logo and audio. Enterprise editions can change the Splash screen as needed since the source is included.

I hope this answered all of your questions.

DarkFact
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Posted: 29th May 2007 07:36
@mk83: Thanks man. I didn't forget to write you back. I have been balancing time with the family and Phoenix this weekend.

PAS
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Posted: 29th May 2007 07:51
Quote: "1) The custom launch exe with icon/info:
In the Developer Edition, I will re-compile the game launcher executable with your custom icon and file info so that your game is fully branded. You get 3 re-compiles included in the price. Each re-compile thereafter is $10."


So you would load all of this so the icon shows up and we owuld not have to use the FPSC icon fixer?

Quote: "3) There's a splash screen for all editions. The Trial, Standard and Pro Editions have my Phoenix logo and splash audio. Developer and Enterprise Editions get special re-compiled versions with your logo and audio. Enterprise editions can change the Splash screen as needed since the source is included."


Will you configure the logo and audio into the program or is that done by us?

One last question. For each game we have to purchase another program? i.e. I buy the developer edition to use for agame. If I build another game do I have to re-buy the developer edition again, or do I get unlimited use with as many games as I make from my studio? And this works not just with FPSC but Torque etc. right?

K.L. Phair
DarkFact
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Posted: 29th May 2007 07:59
Quote: "So you would load all of this so the icon shows up and we owuld not have to use the FPSC icon fixer?"


That's correct. The original FPSC executable is never seen by the end-user. They can only "see" the launcher exe, which will have your icon and program info like Copyright, version, etc.

Quote: "Will you configure the logo and audio into the program or is that done by us? "


In the Developer Edition, you send me the files and I re-compile with them. In the Enterprise Edition, you have the source so you can change it yourself whenever you need to.

Quote: "One last question. For each game we have to purchase another program? i.e. I buy the developer edition to use for agame. If I build another game do I have to re-buy the developer edition again, or do I get unlimited use with as many games as I make from my studio?"


Buy it once, use it forever.

Quote: "And this works not just with FPSC but Torque etc. right?"


It's designed for FPSC, but will work with Torque, 3d Game Studio, DBPro, etc after I make a few code modifications. All patches and upgrades are free within a version run. For example, if you buy version 1, then you get all updates and patches until version 2 is released. I don't see version 2 coming along for a LONG time (if at all) and it would only be to keep up with radically new technology.

FastBurst
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Posted: 29th May 2007 18:26
I have been testing Phoenix for Windows Vista on these versions.

Vista 32 & 64 Bit
Ultimate, Enterprise, Business, Home Platium, & Home Basic

Phoenix works with it. A couple of errors that came up but very minor. Dave and I working on it and trying to hammer out all issues to make this a complete project.

More info to follow.



"Not asking the question to begin with is the only stupid question..."
PAS
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Posted: 30th May 2007 00:06
Quote: "Buy it once, use it forever."


Because of this and everything else about PGP, it is worth to go with Devleoper if not Enterprise edition.

Sounds perfect for me. My order will be in the near future.

K.L. Phair
Trinity Pictures
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Posted: 30th May 2007 06:19
Will this work with FPSC X10? If it does I will probably be buying the developer version. Great app. DarkFact!

Artist/Modellor of Encrypto Studios
DarkFact
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Posted: 30th May 2007 06:36
@Trinity Pictures: Vista testing is still ongoing. When FPSC X10 is more widely used, I'll have a better answer. Thanks.

Trinity Pictures
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Posted: 30th May 2007 06:58
np.

Artist/Modellor of Encrypto Studios
incense
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Posted: 30th May 2007 17:47
@DarkFact
I have looked at the Comparison Chart for all the versions.
I am still a bit confused about some things.
Is the "None" option going to be availible on the Standard version?
I did see where this was outlined but am not sure what it is meant to say.
What is "Custom Launch Exe with icon/info"?

I would prefer that DarkFact answer these questions.

The person that now knows the most started with many questions. Patients and tolorance are the keys to the passage of knowledge. http://gamedesigntech.byethost7.com/
DarkFact
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Posted: 30th May 2007 20:06
@Incense:

"None" is not considered an option, but more of a requirement on the standard version. The "None" option is checked in the Standard Edition, you just can't change it.

Your game is compressed and encrypted. The original FPSC exe is never seen by the end-user. The exe they can see is the phoenix_game.exe which is automatically renamed to your game name. That exe has the PGP icon and program information such as Copyright, Description, Version, etc.

"Custom Launch Exe with icon/info" in the Developer Edition means that you can get this executable re-compiled by me three times for different games, then $10 each thereafter. Be aware that you CAN use ResHacker to do this yourself (and I'm sure people will), but if you do this, I will not be held responsible for any PGP related errors while playing the game since programs like ResHack recompile the exe.

Was this helpful?

incense
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Posted: 30th May 2007 21:36
Okee-dokee!!

Thanks!!

The person that now knows the most started with many questions. Patients and tolorance are the keys to the passage of knowledge. http://gamedesigntech.byethost7.com/
DarkFact
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Posted: 30th May 2007 22:02 Edited at: 31st May 2007 09:43
New! Download PGP Pro Beta!

This is for your evaluation only. Do not distribute games processed with this version.

Read the help file in PGP for assistance.

NOTE: This is for XP. If you want to try it in Vista, make sure you're running it as an administrator. Also in Vista, go to pgpbank and install the Inno Setup installer before running Phoenix. This is not necessary in XP.

To run the PGP main program in Vista, set it to run "as administrator". Also, set the ICSS to run as Administrator.

EDIT: Get the trial version (fully functional PRO version) in the first post of this thread!

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FastBurst
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Posted: 30th May 2007 22:08
Hey Dark,

Is this version a time-limited version, full functions included?

"Not asking the question to begin with is the only stupid question..."
DarkFact
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Posted: 30th May 2007 22:10 Edited at: 30th May 2007 22:12
PGP Installer password:

smashthestate


Upload Keys Login:
username: DarkFact
password: testtest

DarkFact
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Posted: 30th May 2007 22:12
@FastBurst:

This is a fully functional beta version. The license is Beta Only as people will see when running it.

To test the online functionality, use these credentials at the website.

Upload Keys Login:
username: DarkFact
password: testtest

FastBurst
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Posted: 30th May 2007 22:25
Hey Dark,

Email me maybe we should try compiling this all in the new Visual Studio Codename Orcas, its Vista Compatible and features alot of Vista Features.

Email me and let me knwo so we can get you a copy.

"Not asking the question to begin with is the only stupid question..."
FastBurst
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Posted: 30th May 2007 22:28
VISTA UPDATE:

If you use Vista, also try running in compatibility mode using Run this program like its on Windows XP service Pack 2 and check the run as administrator option as well.

This will fix the Open Folder adn Files option on Exit. Also I seen it Fix the Inno issue for creating the Create Installer issue.

"Not asking the question to begin with is the only stupid question..."
Trinity Pictures
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Posted: 30th May 2007 23:59
Quote: ""Custom Launch Exe with icon/info" in the Developer Edition means that you can get this executable re-compiled by me three times for different games, then $10 each thereafter. Be aware that you CAN use ResHacker to do this yourself (and I'm sure people will), but if you do this, I will not be held responsible for any PGP related errors while playing the game since programs like ResHack recompile the exe."

So you mean if I spend $100 USD on the dev version, I can only use it three times, then I have to pay $10 USD every other time? Please elaborate because I am having trouble understanding.

Artist/Modellor of Encrypto Studios
FastBurst
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Posted: 31st May 2007 00:06
@ Trinity Pictures
Yup that exactly what he means, so if you want to do it yourself you can purchase the enterprise edition. Or use ResHacker as he stated.

Personally I think its a fair price and can see why he only leaves it to only 3 as it is alot of work.

Imagine 10 people with 3 customs each. thats 30 customs to have to get done. Thats alot of work to do.

End result - Should just purchas ehte enterprise edition.

"Not asking the question to begin with is the only stupid question..."
MK83
FPSC Reloaded TGC Backer
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Posted: 31st May 2007 01:53
DarkFact, I sent you an email on todays Vista test.

DarkFact
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Posted: 31st May 2007 08:16
Quote: "So you mean if I spend $100 USD on the dev version, I can only use it three times, then I have to pay $10 USD every other time? Please elaborate because I am having trouble understanding."


Not exactly. I will re-compile the game exe 3 times for whatever purpose you have. Otherwise you can still use PGP to process and package your games. Using whatever icon and program info you supply. You can use a generic Game Developer name and copyright info for all of your games.

I haven't started selling yet, so everything so far is tentative. If you were to buy the Developer Edition and weren't happy with the terms, I'd modify them case-by-case to make you happy. My goal here isn't money making, but making your game safe and professional. I can't do it all for free though and that's where the costs come in.

I'll work with everyone so they're happy with what they pay for. I promise that.

DarkFact
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Posted: 31st May 2007 08:30 Edited at: 31st May 2007 09:43
@FastBurn: We can talk more about the dev for Vista. mk83 used the Vista solutions we've suggested and, in his own words, "worked PERFECTLY".

To run the PGP main program in Vista, set it to run "as administrator". Also, set the ICSS to run as Administrator.

There's still the initialization error on game startup caused by Vista's new Task Manager protocols, but a patch should fix that. On game start, the patch checks your OS version. If it's XP, it runs normally. If it's Vista, it takes another direction. Protection levels are the same.

EDIT: Get the trial version (fully functional PRO version) in the first post of this thread!

DarkFact
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Posted: 31st May 2007 09:56
The patched v1.1.0.9 version download is available in the first post of this thread.

Note: If your validation option is ONLINE, make sure your firewall allows the game access to the internet before running or you'll get a violation error.

DarkFact
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Posted: 31st May 2007 09:57
Quote: "how do i get the save game feature on my FPSC is there a update that im missing =\"


Yes. FPSC v1.04+ allows for game saves.

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