Quote: "So you would load all of this so the icon shows up and we owuld not have to use the FPSC icon fixer?"
That's correct. The original FPSC executable is never seen by the end-user. They can only "see" the launcher exe, which will have your icon and program info like Copyright, version, etc.
Quote: "Will you configure the logo and audio into the program or is that done by us? "
In the Developer Edition, you send me the files and I re-compile with them. In the Enterprise Edition, you have the source so you can change it yourself whenever you need to.
Quote: "One last question. For each game we have to purchase another program? i.e. I buy the developer edition to use for agame. If I build another game do I have to re-buy the developer edition again, or do I get unlimited use with as many games as I make from my studio?"
Buy it once, use it forever.
Quote: "And this works not just with FPSC but Torque etc. right?"
It's designed for FPSC, but will work with Torque, 3d Game Studio, DBPro, etc after I make a few code modifications. All patches and upgrades are free within a version run. For example, if you buy version 1, then you get all updates and patches until version 2 is released. I don't see version 2 coming along for a LONG time (if at all) and it would only be to keep up with radically new technology.