Hi Guys,
Quick feedback on the various questions for you. No plans to touch multiplayer at the moment. I know there is excitement about the prospect, but it's not part of our migration plan and we are aiming for a cool single player experience. You are still free to mod your own multiplayer stuff with the source
The FPSC Web stuff was just an experiment and although it was entered into the readme, the guys who's technology I was using to host ActiveX in a browser do not support their product very well and actually offers zero support so that's the end of that for a while. Had they delivered, you would have been able to play an FPSC game inside an ActiveX powered browser window. As it stands, this won't be making it into the product unless I can find a new technology company to convert EXE files into an embedded ActiveX browser experience. Email me if you know of one
Finally, no plans to mimic X10's entire HUD system in the migration, merely to take things from time to time. I don't intend to add the slider bar from X10, and the handling of water and other level elementals will probably be done in a new way.
On a related note, some of you have successfully managed to get V117 up and running, you lucky devils, and if you find yourself with a good bug report, email me directly to lee@thegamecreators.com with your screen shot, steps and sample level. I am open for bug business.
I drink tea, and in my spare time I write software.