Quote: "Unity's free dude"
Sorry, but I lol'd
hard at that
Quote: "EAI, I am using Unity to make a MW game now, so if I bought these could you send them to me in .FBX file format?"
I haven't had tome to register or do the groundwork setup for Unity yet. Do you have things ready and able to load up models? I could use a tester for the .FBX pipeline.
Quote: "i also need these to be standalone enabled"
What are you using?
Quote: "How many characters are in this pack? and is there a release date set or no.
How much will this pack be also"
Pricing, release and content are yet undetermined. Currently 10 meshes with 3 texture variations each for a total of 30 editor-ready characters. The thing that makes me squeamish is filesize. That's (uncompressed) 360MB in diffuse textures alone and then add shader maps and 60-ish MB in .x files. It may somehow need to be broken up or it may end up being on the high-end of the pricing spectrum, alongside Bond1's metro theater pack. What I DO NOT want to do is have you guys paying for texture variations off GSC or something. In fact I want the restrictions
very loose regarding sharing of re-textures and texture mods for these guys. I am open to suggestions on this matter because I haven't devoted a lot of thought to it. I'd like to have community input on product packing.
I am now very close to needing release candidate testing! It's now mostly down to polishing and tying up loose ends (such as spec. maps). This weekend, I am finishing up processing normal maps and will then screenshot and render all the chars. in this set; for (hopefully) the last round of forum C&C and to update the OP. I will be contacting beta testers around Monday-ish.
To all who resent and are awaiting email replies: I will be doing replies tomorrow/sat. Please understand that I am often not online for long sessions during the weekdays.
To all interested parties: Due to a high volume of inquiries, I will be temporarily making the FNSCAR/EGL alt-fire weapon available at the end of next week. I will also be sending out updates to the handful who have already purchased this. Due to the mod-reliant nature of this weapon, this version will likely never make it to GCS. More info to come later.