master13@
you're in luck, my holidays are just a week away, what i'll do is if you provide me with a few images i'll generate a character base, from there all you'll need to do is drag and drop the face you want onto the uvmap, i'll need details so post on here your desired poly counts, texture size, the reference images and what not, i'll model and texture them however i lack a animation package that i can either export the animation or use successfully, other than animation i'll be able to model you guys. all i'd require is credit as character artist in the games credits, and a little metion when the characters are posted, mabey even a link to here.
anyway i decided to increase the eyes sizes, however i'm going to have each eye a different size and in more mish mash-ish pattern, alot like spider eyes, i also did some
painful modelling of the inside of the guys mouth, lucklily i'd already seperated it as a poly group so that made it easier, he'll have teeth, of course,
C&C welcome
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