i made another stock fpm (see attached), just a scifisegment, a stair and the player.
my waterscript is the stock script:
;Artificial Intelligence Script
;Header
desc = setup water
;Triggers
:state=0:water=1,waterfogdist=500,waterred=210,watergreen=230,waterheightofzone=175,state=1
;End of Script
In this map, i get hit by a health attack when i walk down the stairs and get at the floor. (cant explain this any better)
And with the water.. when i run it like this, the water is a few 'inches' above the floor segment. But i cant get out. no matter how hard i try. I get stuck. Even noticed sometimes the player just goes one direction without any means of stopping it. it continues in 'that' direction till it hits a wall. And even then, its uncontrollable.
I understand there is a collision issue with 2 engines fighting each other, and yes, i can solve it by raising my waterlevel.
But i still thought this might be mentioned.
What i need to do to 'control' the health attack, i dont know.. only thing i can think of now, is NOT build stairs which go more than 1 floor. But that doesnt solve it for me when i jump 2 stories down in the water and climb out (bam healthhit).
btw, i can make a sample movie and place it on mediafire, but the movies are rather large (128mb+)
Need anything from me? let me know,
Grts,
Anubis
EDIT: The attached FPM was corrupted somehow in the proces. I attached a new file test120_2.fpm