Quote: "Beta 10.6"
Nice Job !

I read forum since 2010... I was working with previous versions and, well FPSC wasn't great at that time. It is good that someone is working on this programm to make it useful.
Now Im working on very simple game with custom stylized graphics (Hexen, Blood, Quake era style) for time to time. I should fit in 1 GB memory per one game level (if i choose FPSC).
Back in time I had done few AAA game test with BiM, and I had a huge fps drop. Optimized textures and models didin't help. Also I had problem with simple code.
I only did two small game builds (one simple level). I had no issues. Issues only reveal sometimes in test game.
Quote: "
- Fixed memory code to give correct usage
- Fixed memory leaks for loading and saving games"
I know that FPSC is not a good option for ANY AAA title, and I do not expect anything big, especially since you're doing a great job for all users, but I would like to know if is FPSC stable with BiM ? I would like also to know if is there any issue with memory after final build ? Can I make with this modification professional stable (playable) free or even commercial game ? Do I have to do magic tricks to compile the game correctly ?
( I read a thread where there is a opinion about that topic, however I prefer to post this question here)
https://forum.thegamecreators.com/thread/223515
:: OFFTOPIC::
BTW it would be great if there was such a topic on the forum in which such comprehensive knowledge on the correct use of FPSC would be included. What you can do and what you can not do ect. , especially because people are slowly disappearing

(I have a lot of topics on the disk as an archive in the event of a catastrophe)

:: OFFTOPIC::
Im not good in programming but I experienced other commercial engines. I don't want to even compare them to FPSC, but honestly vanilla FPSC is very bugy. It is main reason why I puted off FPSC... however I would like to turn back to this software, because is fair enough quick and simple for creating by one person a FPS game and of course because it is Black Ice Mod.
P.S
Is there chance to change size of hardcoded "numeric fonts" ?
I manage to use size of 16 -19 px and this is max. Scaling by the command of HUDGLOBAL makes them huge