Thanks!
Quote: "must be nice little enthusiasm boost"
Yep, it really is! It's so cool to see your creations irl. I highly recommend it!
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Anyway, my nvidia graphics card died a couple of days ago(may have had something to do with that faulty driver they released).
So I bought a new card, an ATI card. It's a great card except that it gives me
z-fighting issues in DBC. This didn't happen with my nvidia card, so I guess it has something to do with the ATI card running DBC games with a lower res z-buffer? Does anyone have any experience with this? Is there any way to change the resolution of the z-buffer?
I know that one solution is to decrease the camera's far/near ratio, but I guess this would be kinda painful(for me) to do in an almost complete game(changing all sizes, distances, etc).
Or I could always "cut away" the intersecting polygons where possible. :/ I'm a little puzzled how my previous card could render with a higher res z-buffer.
EDIT: Would it be possible to write a dll that changes the z-buffer to 24bit?
EDIT2: Solved it! I had only tried decreasing the camera's far value, but I learned that increasing the near value has a bigger impact. This
thread kinda gave me a hint. So I changed the near value from 1 to 10. Hope this helps someone else as well!
And this concludes my wall of text of noobishness.