Okay, the bath house is finished. Final build, final lightmapping. The part that always seems to take the longest is the final cleanup - deleting of unecessary backfaces, fixing all of the geometry oddities, etc. Also subdividing and setting up the geometry to work correctly in the game is an annoying pain.
I'm going to take the rest of the week off from this. It's time for finals, and I have a couple nasty tests to tkae, in addition to a term paper I haven't even started. I can't seem to do homework at all while I'm working on this game. It's sucking me dry. In a good way though...
@Chenak -
Like I said before, looking incredible. I really appreciate you helping me with this. Not only is it going to save me a ton of time, but your work is fantastic. Shoot me an e-mail at my address below so that we can talk about it some more. One nice opportunity I see is that you could put together a model pack to sell. DarkMatter models are missing one huge thing - regular people. No game is complete without some civilians, especially an RPG. I can be your first customer, and in addition your work can be showcased in this game and my next commercial RPG.
She's looking great as the healer. Of course, the bar maid and bath girls will be a lot of fun to add to the game.
If you got that model down to 1k, that would just make my day.
@DB user 2006+ -
It will be pretty short by RPG standards. But, I want a full game, even if it is a short one. Having a story has helped focus my RPG engine development. In order to accomplish a specific thing, I create a flexible scripting system that actually lets me accomplish a lot more.
I realized, I never posted the story into. It's short, but it's what this whole thing is about...
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Geisha House Story Introduction
You are Walker Creel, King’s Captain of the Guard.
Strange things have been happening throughout the land. Crimes have
increased, people are turning up missing, and rumors of evil things
roaming the land freely are whispered in the pubs and inns. The
king wishes for you to investigate the rumors, and return to him
with more information.
After several weeks of searching, the clues that you have
gathered point to an unlikely location – Marauder’s Bay. It is a
small den of thieves and pirates, outside of the jurisdiction of
the king. There, you have no authority. However, you must gather
information worthy of your charge.
Marauder’s Bay is famous for its Bath House, with its
beautiful but greedy Geisha and Bath girls. It is a common
vacation spot for the wealthy and unscrupulous, wishing to avoid
the watchful eye of the King’s Royal Guard.
You commission a small ferry to take you to the bay. There you
will enter a land unknown to you, and unsympathetic to your cause.
Well, more next week. I'll have the house installed in the game along with the curtains. Enjoy!
Come see the WIP!