So, here it is (i'll edit the post on the first page, too.)
efxMod 1.51 Classic
efxMod 1.5 is a modification for the FPS Creator Game Engine, featuring
Water Effects
Multi-Pass Bloom Shading
Timer System
efxCustomizer GUI v3 (ingame adjustment of all efx Features)
AirMod Implementation
Water Physics including water currents
Resolution auto-adapt (automatical aspect ratio adjustment)
Script Commands
Uncapped Framerate
Shadersystem can be disabled
Quality levels changeable
efxMod 1.5 Classic
does not contain
Profile Management System
Depth of Field
HueSatLight Shading
Camera Effects
Relief Mapping
Parallax Mapping
Normal Mapping (non-glossy)
What is the difference to the full efxMod 1.5 version?
efxMod 1.5 Classic only contains the shader capabilities of v1.48/1.49 and the new features like the Timer System or the general AirMod implementation.
The full efxMod 1.5 version is released later due to bugfixes and a slow development process.
Minimum system requirements
FPS Creator Recommended System (see fpscreator.com)
FPS Creator v1.07
Graphics card with Shadermodel 2.0+
License
efxMod 1.5 Classic is non-commercial only and cannot be used for any kind of commercial project.
Note: This is not the full version of efxMod, because it does not contain features like DoF/HSL. Please see Readme for more Information.
The Download is available at
http://efx.helixsoftware.eu/
Intel Xeon 3060, Asus Commando, 2GB DDR2-800 RAM, Thermaltake Shark Black, Sapphire Radeon HD2900XT, Samsung Syncmaster 245B 24"