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FPSC Classic Product Chat / [LOCKED] Official Ply's Mod Thread

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Dar13
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Posted: 28th Dec 2008 00:46
it's free for commercial use and production.

I know not with what weapons WWIII will be fought but WWIV will be fought with sticks and stones-Albert Einstein
Plystire
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Posted: 28th Dec 2008 02:01 Edited at: 28th Dec 2008 12:01
I don't have a price set in stone. Email me and we can talk about it.

Dar13's right, you ARE allowed to sell your game if you're okay with having the splashscreen and the watermark.


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Nike
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Location: Finland
Posted: 28th Dec 2008 12:39
I just woke up and had horrible nigthmare! In it , Ply's mode lagged badly! then i woke up and understood it was just a nigthmare xD

Yea, I'm from Finland =DDD
Plystire
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Posted: 28th Dec 2008 12:40
Quote: "In it , Ply's mode lagged badly!"


I bet you were dreaming of another Mod around here. lol


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CoffeeGrunt
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Posted: 28th Dec 2008 14:07
Lol, I've never had lag that wasn't caused by me...

Errmm, Ply, what's with the Dragon BTW?

Bibo4PC
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Posted: 28th Dec 2008 17:45 Edited at: 28th Dec 2008 17:50
Another bug in the mod, it completely messes up enemies blood don't know why and it displays bullet holes uncorrectly too

see the blood splashes and bulletholes before and after using the mod

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Crusader2
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Posted: 28th Dec 2008 17:47
Haha I ripped off Ply's sig .

@Biblo4PC That's never happened to me. Peculiar.

Bibo4PC
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Posted: 28th Dec 2008 17:52
see for ur self
actually I saw some vids on youtube games using ply's mod with the same problem :S
Bibo4PC
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Posted: 28th Dec 2008 18:07
here's one of the vids i was talkin about
http://www.youtube.com/watch?v=m0Ll_mHmNEQ
CoffeeGrunt
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Posted: 28th Dec 2008 18:08
It's Lee's source, it reduces it to a 1-bit alpha...

Bibo4PC
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Posted: 28th Dec 2008 19:41
so anyway to overcome this?
CoffeeGrunt
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Posted: 28th Dec 2008 19:49
No.

Plystire
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Posted: 28th Dec 2008 20:05
Errant AI made his own blood splash to use with Mods that uses a 1-bit Alpha and it looked pretty good. Perhaps you can contact him about using it.

As far as I'm aware, that is present in all Mods.

@CG:
Quote: "Ply, what's with the Dragon BTW?"


It's going to be my pet. But wouldn't you know it, it needs people other than me to go look at it to make it grow.
(I made a program to auto-visit the page like every 5-10 seconds, but it's not helping much, if at all, lol)


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Bibo4PC
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Posted: 28th Dec 2008 20:05
oh no plz don't say that well is there a chance it will be fixed in the next version maybe? or maybe I can remove the blood completely or change it with a 1-bit alpha?
CoffeeGrunt
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Posted: 28th Dec 2008 20:07
Quote: "(I made a program to auto-visit the page like every 5-10 seconds, but it's not helping much, if at all, lol)"


Shameful, I suppose that's a cheaters way lol...

Bibo4PC
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Posted: 28th Dec 2008 20:21 Edited at: 28th Dec 2008 20:47
Quote: "I made a program to auto-visit the page like every 5-10 seconds, but it's not helping much, if at all, lol"

it only counts visits from the same computer (same IP) once a day, so if u even open the page a million times from the same computer or any other computer on the same LAN it sill counts as 1

Quote: "Errant AI made his own blood splash to use with Mods that uses a 1-bit Alpha and it looked pretty good. Perhaps you can contact him about using it."

I searched the forum for Errant AI and found nthn useful, plus that won't solve the bullet holes problem

can I remove the blood completely or change it with a 1-bit alpha?
or if I bought the MOD can u change this property?

TY
meteorite
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Posted: 28th Dec 2008 21:04
The blood looks nice, check out te MP6 Ironsights page someone made in MaM, I found it there


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Bibo4PC
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Posted: 28th Dec 2008 21:56
well wut about bullet holes?
Dar13
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Posted: 29th Dec 2008 01:39
same thing. it converts it to a one bit alpha so youre gonna have to get/make a version thats a one-bit alpha.

I know not with what weapons WWIII will be fought but WWIV will be fought with sticks and stones-Albert Einstein
Plystire
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Posted: 29th Dec 2008 01:58
Quote: "it only counts visits from the same computer (same IP) once a day, so if u even open the page a million times from the same computer or any other computer on the same LAN it sill counts as 1"


I know, which was the next thing I was gonna do... have it change my IP addy before it revisits. I mean, the set up I have over here has about 100 unused IPs. But, before Ic ould get that working, I looked at the clock, realised it was 5am and went to bed.


Quote: "or if I bought the MOD can u change this property?"


I would have to find out where the source of the problem is first.


Quote: "Shameful, I suppose that's a cheaters way lol..."


No, I only find it shameful to use an auto-program if someone ELSE made it, but if you are fully capable of producing the program yourself, then I don't see anything wrong with it. I mean, that's your gift, you should use it.


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Plystire
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Posted: 29th Dec 2008 07:08
!!! RELEASE !!!


Okay, finally... I'm calling this the official release of Ply's Mod V1.07


Download is attached. The only difference between Beta 3 and this one is:

I've "fixed" the white-outlined blood, flak-mark, and bulletholes.
Alpha over-lap still occurs, so shooting the same spot continuously will still make it turn bright colors, but with some recoil, that won't occur very often (if at all).
("Fixed" is in quotation marks because, really, there was nothing wrong with the code. It just compressed the images more than I would have appreciated from Lee, so I changed that...)


Anywho, here's the download. Any comments/concerns should be posted here. (First post will beupdated with the new download shortly)

If you find any bugs or it crashes, PLEASE FOR THE LOVE OF WHOEVER YOU WORSHIP TELL ME ABOUT IT!!!


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Rampage
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Posted: 29th Dec 2008 08:09
Nice Ply, really nice.


"Welcome to the forums, MasterXMP. Your game looks like garbage..." - Game Maker
Plystire
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Posted: 29th Dec 2008 09:13
Thanks!

Sorry for that last bit of the post, we were experiencing a bit of turbulence. You are now free to move about the cabin.


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Bibo4PC
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Posted: 29th Dec 2008 09:35
This message appears on testing then the program crashes

Quote: "Runtime error 118 - Array doesn't exist or array subscript out of bounds at line 27909"
Plystire
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Posted: 29th Dec 2008 12:13
I'm going to need a bit more to go off of here, Bibo.

What does your level look like? Does this occur in a simple map consisting of one room? Is your level big? Does it happen with lightmapping enabled? What about disabled? If it happens with both, does it happen with static entities in the level? Dynamic entities?

Be as detailed as you can, please. It helps me to help you better.


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Bibo4PC
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Posted: 29th Dec 2008 12:48 Edited at: 29th Dec 2008 12:51
- Just the simple default ground and a player start (or even without it)
- No entities at all
- Happens even when there's no lightmapping and no shader effects
- Happens with lightmapping too
- Happins with or without dynamic lighting
- The test game screen says ([200] Loading Map Data) when the error shows
- After the message appears another one pops with the Debug Info 00 stuff
- Just tried also happens when I test the game with absolutly nthn in it, a completely empty project
- Happens with or without static or dynamic entities
Plystire
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Posted: 29th Dec 2008 12:51
Alright, thank you, Bibo.

I'll be emailing you shortly about this. Don't wanna over-populate the thread with debugging fun.


Btw, is this happening with anyone else?


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Nike
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Posted: 29th Dec 2008 13:17
Thanks for the new release Ply!

Yea, I'm from Finland =DDD
meteorite
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Posted: 30th Dec 2008 19:29
I didnt have this problem. REAL BLOOD YAY!


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Plystire
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Posted: 30th Dec 2008 19:35
So the blood's working alright for you guys?

I made it use a "quality" texture for them instead of a "compressed" texture like what Lee had. But if anyone's wondering, the file to alter for anything is:
Files\gamecore\bulletholes\prebulletholes.dds
(It used to be using the "bulletholes.tga", and if you put a black background behind that image in Paint.NET or something, you'll see very clearly why there was a white outline to everything )


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meteorite
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Posted: 30th Dec 2008 22:09
aight man, I wondered what it was lol

blood works good, though Ima throw in errants anyways lol


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meteorite
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Posted: 31st Dec 2008 01:42
well Ply, with your permission I would like to throw up a googlepages, and if you like it it can be made official


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Plystire
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Posted: 31st Dec 2008 02:11
Right now, Bibo has offered to host the site on his server for me and design it himself.

Though, if you want to make a site of your own, perhaps some ideas of yours could be put into the final site.


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meteorite
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Posted: 31st Dec 2008 05:22
beast! Btw, stop changing your avatar dammit lol


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meteorite
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Posted: 31st Dec 2008 05:55
http://forum.thegamecreators.com/?m=forum_view&t=128688&b=21


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Plystire
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Posted: 31st Dec 2008 06:14
*Goes to change his avatar again*

Lol, j/k


Why'd you post that link anyway? It just goes to page 1.


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meteorite
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Posted: 31st Dec 2008 07:59
whoops, lemme retry

http://sites.google.com/site/plysmod/Home


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Defy
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Posted: 31st Dec 2008 08:03 Edited at: 31st Dec 2008 08:04
glitch.

Blazor X Studio
Defy
FPSC BOTB Developer
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Posted: 31st Dec 2008 08:04
Hi, just to let you know. I added you to msn a few days ago.
I am located in a far region of the world. So I may have missed you online.
Either way, I can be contacted by mail via Blazor X.

Have a good 1.


Blazor X Studio
meteorite
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Posted: 31st Dec 2008 08:55
I dont think he gets on MSN much


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Mr Bigglesworth
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Posted: 31st Dec 2008 16:58
I clicked the dragon, YAY!


My Computer: Intel Core 2 Duo 2.66Ghz, 4Gb of RAM,
Nvidea 9800 gt 512Mb, And Windows Vista Ultimate 32bit.
Fluffy
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Posted: 31st Dec 2008 18:42
Hi Ply

I am getting exactly the same problem as Bibo4pc...any thoughts on how to resolve this?

You just wasted a few seconds of your life reading this signature!
Bibo4PC
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Posted: 31st Dec 2008 18:48
actually he solved it over mail and it worked fine, just downgrade to version 1.07 and reinstall the mod...
meteorite
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Posted: 1st Jan 2009 00:57
Speaking of the dragon, someone else started there own dragon, you just became alucard Ply lol


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Plystire
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Posted: 1st Jan 2009 00:57
Actually it was someone else here that got me into it, so I think they have.


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meteorite
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Posted: 1st Jan 2009 01:00
Whatever, i'm not hoppin in on this fad, did you check the site ply? I posted a correct link further up


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acrox999
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Posted: 1st Jan 2009 15:41
Hey, what happen to this mod? I got a problem. When I want to test a game, I got a problem. I forgot what it is.
Bibo4PC
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Posted: 1st Jan 2009 16:39
Quote: "actually he solved it over mail and it worked fine, just downgrade to version 1.07 and reinstall the mod... "


Best Wishes..
Plystire
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Posted: 1st Jan 2009 20:08
@meteorite:

Yup, I took a look at it.

The layout is simplistic but it does give me a good idea of some pages that could be needed.


@acrox999:

In order to help you, I would need to know exactly what went wrong.


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meteorite
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Posted: 1st Jan 2009 20:10
I ripped the pic from the readme... btw, considering that's a person, you might wanna remake your logo, focus on the middle prong of the m and it's location


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