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Community Competition / Community Competition #1 Discussion

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DVader
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Posted: 18th May 2009 20:49
Top 5, nice!. Thanks for the comments everyone. Good luck to the other competitors waiting.. I know it can be nerve racking waiting.

http://s6.bitefight.org/c.php?uid=103081
JLMoondog
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Posted: 19th May 2009 02:35
Gratz! Good choice for top 5!

Dragon Knight
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Posted: 19th May 2009 04:05
Pretty cool game DVader ^-^, congrats dude!

Daniel TGC
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Posted: 19th May 2009 16:40 Edited at: 19th May 2009 16:41
The next game to make it to the final round, is!

Evo.war


Evo.war is another fine entry from the well known developer, Darkcoder. As is usual, his attention to visual detail and innovative game play sets it aside from other entries. The principle behind the game, is to take a standard side scrolling shooter in the R-Type style, and collect DNA as you work through the levels. You can then “evolve” your ship using collected DNA creating different designs. The game defaults to a forward firing egg, using WASD keys to move, and the mouse to aim. This combination of control methods is be rather completed at times. However you have a selection of different weapon configurations that can compensate for this. I did quite well using the cyclone format. Rather than shooting a stream of bullets, it allowed for a couple of spiral’s to form up and down of the ship. More effectively clearing the screen, while allowing me to focus on dodging. The game play can be very intense at times, almost frustrating, however the ability to adapt your ship to your preferred playing style is a major boom. The in built tutorials means you don’t have to guess at how the game works. This is the most graphically superior of all the game entries I reviewed, combined with it’s unique game play, Darkcoder once again finds himself a strong contender in the competition.



Comments from the judges:

Thomas: Appearance was very good, but the game play lacked a bit of control I felt, it wasn't particularly easy to use, but very well made.

Daniel: I enjoyed the unique idea behind using an organic ship, you design while you play the game. The interface needs some work, but the graphics and ships themselves where very creative, and entertaining. The fact you can adapt to your own style of combat was brilliant, but I can see it being just out of the norm enough to throw off the average player. Another great game from DarkCoder, in the standard we've come to expect from him.

Keith: Although the graphics of this game were outstanding; I found the interface a bit difficult, and a few of the ships were too slow to match the pace of the game. Good effort though.

Congratulations DarkCoder! You've made it to the final five.
Diggsey
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Posted: 19th May 2009 18:35
DVader
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Posted: 19th May 2009 21:11
Congrats darkcoder, I was expecting to see this in the last 5. I will be surprised if mechaniser doesn't make it in too.

http://s6.bitefight.org/c.php?uid=103081
Dragon Knight
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Posted: 19th May 2009 21:19 Edited at: 19th May 2009 21:20
Yea, congrats dude

anyway this is how i thought it would have ended up for the last 5
1st Mechaniser - by Diggsey <-- Love physics probably because i havn't been doing any really significant things with it
2nd Evo.war - by Darkcoder <-- Interesting ideas
3rd Nebula - by bmaczero <-- Cause it's a pretty cool game
4th World Championship Darts - by dvader <-- Cause it's got a pretty lady with stockings lol and it's addictive
5th Evom - by MadrMan <-- original in my eyes

Diggsey
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Posted: 20th May 2009 01:16 Edited at: 20th May 2009 01:18
Hehe, well Dragon Knight, I hope you're right

I think your being a bit pessimistic not putting retroids in there though

BMacZero
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Posted: 20th May 2009 01:22
Quote: "Hehe, well Dragon Knight, I hope you're right"

Me too . Mechaniser will definitely get in IMO.



Daniel TGC
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Posted: 20th May 2009 17:22 Edited at: 21st May 2009 15:50
The next game to make it to the final round, is!

Labyrinth


Labyrinth is a compelling ball and maze puzzle game with a twist. Using special squares on the map, you can change your rolling ball to stone or paper martial types. Use stone to roll large objects out of the way. Paper allows you to race over gaps, shoot up using fans, defying gravity each time. The well designed levels are both challenging and thought provoking. Combined with great looking graphics. The game is a pleasure to play.



Thomas: Inventive game, easy to play, good appearance, and quite addictive after a while once you get into it, something easy you can pick up and put down.

Daniel: A simple concept with a great twist. Challanging, addictive, polished. A real pleasure to play.

Keith: This game reminded me alot of the old wooden "Marble Maze" game, I used to play as a kid (the one with the two knobs that tilted the board). The rock/paper concept added alot to the puzzle aspect of the game. Overall, this was a very solid game with great potential.

Congratulations Jeffhuys! You've made it to the final five.
BMacZero
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Posted: 20th May 2009 17:31
Quote: "Congratulations Diggsey! You've made it to the final five. "

I think you missed something here...



Diggsey
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Posted: 20th May 2009 17:31
Um... That's not my game

jeffhuys
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Posted: 20th May 2009 17:38
Nope, that is my game! xD
Ah well, he'll fix it! I am so glad I made it in the top 5!!



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Daniel TGC
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Posted: 20th May 2009 21:15
Opps. Well that's what I get for pulling another all nighter.
flashing snall
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Posted: 21st May 2009 01:38
Nice job, that one was pretty fun to play! So far, the winners are all very impressive.

Check out my current WIP. SLIME 09
forum.thegamecreators.com/?m=forum_view&t=149899&b=8
BMacZero
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Posted: 21st May 2009 01:50
Quote: "Opps. Well that's what I get for pulling another all nighter. "

Hehe, well we like getting them sooner rather than later.



Dragon Knight
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Posted: 21st May 2009 02:45
Hmm i never got a chance to play that one , i'll have a test later, i've got an essay to do before 9am lol 8 hours left :S

Diggsey, if i don't get into the top 5 i'll just try harder next time . Cannot wait til the next competition! must sign out now and go to uni building to do work agh...

Daniel TGC
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Posted: 21st May 2009 15:59 Edited at: 21st May 2009 16:01
The next game to make it to the final round, is!

Mechaniser


Mechaniser is a first rate physics puzzle game. Using an innovative interface, and game play design, you must roll the green flashing bowling ball into the green safe zone. Using pipe style scaffolding, wedges, and other tools. You can pin your structures together, press start, and watch your creations roll the ball into the intended target. With great game play, and puzzles that challenge. This game is a welcome addition to the competition, and one I'll likely be playing even after the competition is over.



Comments from the Judges

Thomas: Very inventive, good fun, appearance could do with some work it was very basic when you looked at it, but all in all there was a lot of potential with it. Extending the game with fresh components would make future levels more interesting.

Daniel: A brilliant, inventive physics game that requires some real thought. The use of bolts and structures to guide the ball into the green zone had me entertained and interested for a while. I can see myself playing this game in the future just for fun!

Keith: This game wouldn't play for me.

Congratulations Diggsey! You've made it to the final five.
BMacZero
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Posted: 21st May 2009 16:19
I called it . Congratulations, Diggsey!



KeithC
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Posted: 21st May 2009 16:54
Just wanted to add that, if this game would've played for me...I'm sure I would have liked it as I'm a fan of the "Incredible Machine" type of games.

Diggsey
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Posted: 21st May 2009 18:17 Edited at: 21st May 2009 18:17
YAY

@KeithC
What happens when you run it?

KeithC
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Posted: 21st May 2009 18:52
Absolutely nothing. I click the icon several times (after upacking it) and nothing happens. I've also downloaded it from the GameTorpedo site as well....same thing.

Diggsey
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Posted: 21st May 2009 20:10
Go to the './data' folder, and copy Mechaniser.exe, and paste it in the parent folder, replacing the original Mechaniser.exe. You will lose the nice icon, but at least it should run now

KeithC
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Posted: 22nd May 2009 06:12
Yep; that worked....nice game!

Daniel TGC
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Posted: 22nd May 2009 08:28 Edited at: 22nd May 2009 08:30
The last game to make it to the final round, is!

Retroids


Retroids is a classic retro remake in the style of asteroid's. This colourful, fast paced game makes for quick, exciting game play. Exactly what you want from a mini game squeezed into your precious lunch break. With a number of power up's, colourful sparks and graphics, the game is both attractive, and well made.



Comments from the Judges

Thomas: So pretty I had to fight off my grandma! She tackled me just to have a go. Great game!

Daniel: I great remake of a classic, power ups, great graphics. A very polished game.

Keith: This game really brought me back to the days of hitting the local arcade with a roll of quarters. The new twist on the graphics really makes it pop!

Congratulations Dragon Knight! You've made it to the final five.
Diggsey
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Posted: 22nd May 2009 13:16
@Dragon Knight
Told you

Battoad
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Posted: 22nd May 2009 17:00
Well done to the top 5, clearly ahead in either graphics, play or originality. Hard lines to the other 4 who didn't quite make it like me, but it at least shows us the standard needed to get further. Looking forward to CC#2.
By the way, did anyone get their points? I didn't.

Juney
Dragon Knight
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Posted: 22nd May 2009 17:10
wow that is awesome, thanks guys ^-^, i really didn't think I'd get into the top 5 .

told you Diggsey, you'd get into top 5

ahhhh that's me buzzed now

Super Nova
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Posted: 22nd May 2009 17:46
Congrats to the top 5!

Quote: "By the way, did anyone get their points? I didn't."

I haven't recieved them either yet.

"What I have shown you is reality. What you remember, that is the illusion."
flashing snall
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Posted: 22nd May 2009 19:20
woot for the top five! So now it comes down to the final 3
dun dun duuuuuh!

Check out my current WIP. SLIME 09
forum.thegamecreators.com/?m=forum_view&t=149899&b=8
Monk
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Posted: 22nd May 2009 20:42
Nice one and congrats to all those who got into the last 5, they're some pretty decent games =)

I feel sorry for the judges to pick a winner, but someones gotta do it...

DK, looks like you well and truly beat me this comp:

Daniel TGC
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Posted: 22nd May 2009 21:17
All stage 1 and 2 store points should how have been issued.
jeffhuys
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Posted: 22nd May 2009 22:49
Yep, thanks!



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DVader
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Posted: 23rd May 2009 02:44 Edited at: 23rd May 2009 02:53
I seem to be 1500 richer so must have worked

Ideas for the next compo:-

Pointing your finger and shutting up your lackeys.
Saying disturbance as much as possible(added bonus for "in the force").
Owning a red light saber.

I digress. Congrats all who have made it to the current round!!
Good luck in the next.

http://s6.bitefight.org/c.php?uid=103081
BMacZero
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Posted: 23rd May 2009 07:33
Hmm, I seem to have only gotten 250 this time around. I thought us stage-1 winners got 500?



Super Nova
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Posted: 23rd May 2009 08:34
Quote: "Hmm, I seem to have only gotten 250 this time around. I thought us stage-1 winners got 500?"

I recieved the 500.

In the order history it shows that it was sent as 250 points with a quantity of 2. Maybe that is what you are seeing?

Check the store itself to be sure.

"What I have shown you is reality. What you remember, that is the illusion."
Daniel TGC
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Posted: 23rd May 2009 13:45
I sent 2 x 250 points to most people.
Jammy
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Posted: 23rd May 2009 13:49
Congratulations,

The final 5 have been revealed - sounds a bit like a battlestar galactica episode.

Well done everyone.

Not long now, to find the top dog.

Battoad
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Posted: 23rd May 2009 13:55
Got my points, thanks. Is there any way they could be used as part payment towards any of the DBpro Extension Packs such as A.I or dark physics etc as an alternative to getting bits and bobs objects etc.

Juney
BMacZero
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Posted: 23rd May 2009 16:08 Edited at: 23rd May 2009 16:08
Well, I got the 250 for turning in an entry and another 250 just now, is that what you meant by 500?



Diggsey
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Posted: 23rd May 2009 17:15
@BMaxZero
You should get 250, and then either 2x250 or 500 store points as well. (I've got 1750 in total now)

KeithC
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Posted: 23rd May 2009 18:52 Edited at: 30th May 2009 20:01
These are all well-deserved store points by everyone.
Dragon Knight
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Posted: 23rd May 2009 21:39 Edited at: 23rd May 2009 21:50
monk, get ready for the second battle to commence

AHHHHHHHH, cannot wait til the next competition!!!

Some ideas for it:
Innovative games
Music Video using DBP/DGDK etc..

Giving the following items make a game.. blah blah e.g. here's a boat, make what ever type of game you want out of it, fishing / racing / pirate bombing

Elemental game? Fire / earth / water / wind

Mix Mash game, combining your favorite old games to make a hybrid

Ideas like this can open up the imagination to creating some exciting new innovative games never really thought of before.

Agh i have so many ideas what about u guys?

dark coder
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Posted: 24th May 2009 01:34
Quote: "what about u guys?"


I agree that it needs to have an interesting theme. The whole: retro, free for all, or 'mini-game' ones don't require any imagination. The Alienware compo is the closest to a nice theme I can recall there being a compo based on, shame in the end the use of the alien model wasn't really a factor at all.

jeffhuys
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Posted: 24th May 2009 17:16
When will the top 3 be declared?



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Dragon Knight
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Posted: 24th May 2009 18:58 Edited at: 24th May 2009 18:59
dark coder <- aye I agree i want something to challenge my innovative side ^-^

End of this month probably xD

jeffhuys
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Posted: 25th May 2009 23:24
I've just got an e-mail that Daniel has posted, but I don't see it... ???

/OnTopic: Daniel, when will the judging continue?



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BMacZero
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Posted: 26th May 2009 01:20
Me too. I checked the store and I do appear to have the right number of points...thanks!



Dragon Knight
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Posted: 26th May 2009 19:14 Edited at: 26th May 2009 19:16
jeffhuys

Quote: "Then the following week we will release details the 3rd, 2nd winners. Finally the first place winner will be released with the next issue of the TGC newsletter complete with screenshots, comments from the judges, an honourable mention, and perhaps even a video of the games in action. "
<-- Everything shall be revealed by the end of the month, I'm guessing / this week.

Posted 14th May + 14days = 28th May ^-^

That was posted about 2 pages back

flashing snall
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Posted: 27th May 2009 00:55
Hey, thats in two days!

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