The next game to make it to the final round, is!
Evo.war
Evo.war is another fine entry from the well known developer, Darkcoder. As is usual, his attention to visual detail and innovative game play sets it aside from other entries. The principle behind the game, is to take a standard side scrolling shooter in the R-Type style, and collect DNA as you work through the levels. You can then “evolve” your ship using collected DNA creating different designs. The game defaults to a forward firing egg, using WASD keys to move, and the mouse to aim. This combination of control methods is be rather completed at times. However you have a selection of different weapon configurations that can compensate for this. I did quite well using the cyclone format. Rather than shooting a stream of bullets, it allowed for a couple of spiral’s to form up and down of the ship. More effectively clearing the screen, while allowing me to focus on dodging. The game play can be very intense at times, almost frustrating, however the ability to adapt your ship to your preferred playing style is a major boom. The in built tutorials means you don’t have to guess at how the game works. This is the most graphically superior of all the game entries I reviewed, combined with it’s unique game play, Darkcoder once again finds himself a strong contender in the competition.
Comments from the judges:
Thomas: Appearance was very good, but the game play lacked a bit of control I felt, it wasn't particularly easy to use, but very well made.
Daniel: I enjoyed the unique idea behind using an organic ship, you design while you play the game. The interface needs some work, but the graphics and ships themselves where very creative, and entertaining. The fact you can adapt to your own style of combat was brilliant, but I can see it being just out of the norm enough to throw off the average player. Another great game from DarkCoder, in the standard we've come to expect from him.
Keith: Although the graphics of this game were outstanding; I found the interface a bit difficult, and a few of the ships were too slow to match the pace of the game. Good effort though.
Congratulations DarkCoder! You've made it to the final five.