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FPSC Classic Models and Media / Cosmic's New Modern Warfare Community Pack!!

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Design Runner
13
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Joined: 16th Oct 2010
Location: In my own little world.
Posted: 2nd May 2011 05:17
I made a submarine, then deleted it because I thought it was useless Once I finish the M16A4 I'm wrapping up, I'll remake one quickly. Let me guess: end of Aurora?

Cosmic Prophet
16
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Location: The Cosmos
Posted: 2nd May 2011 05:25
Quote: ""Anybody ever hear of a "Die Glocke"?"
"


"The Bell", It's already half done. lol Will post a screen tomorrow.

Susysyay: Already done! See a few pages back.

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Gamer X
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Location: Planet X
Posted: 2nd May 2011 10:23 Edited at: 2nd May 2011 10:23
The China Lake Update. I got it into FPSC with a few rough animations. Still need to give it Ironsights and make it shoot projectiles.



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TGPEG
17
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Joined: 28th Dec 2006
Location: Bristol, United Kingdom
Posted: 2nd May 2011 13:41 Edited at: 2nd May 2011 13:42
Added six more ammo crates to the collection (the light grey ones on the right) bringing the total to 21.

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maxiqueen123
14
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Joined: 26th May 2009
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Posted: 2nd May 2011 14:13
Mhhh i only see 3 Crates the other only an other Texture or Scale

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Bootlicker
15
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Joined: 29th Mar 2009
Location: Germany
Posted: 2nd May 2011 18:18
Quote: "Added six more ammo crates to the collection (the light grey ones on the right) bringing the total to 21."


i think it looks real good myself, i can see myself using these in the future


Cosmic Prophet
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Posted: 2nd May 2011 20:44
Die Glocke (German for "The Bell") is a purported top secret Nazi scientific technological device, secret weapon, or Wunderwaffe. Reported to be an Anti-Gravity flying machine.



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Nickydude
Retired Moderator
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Location: Look outside...
Posted: 2nd May 2011 21:50
and here's a track for the spaceship...

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TGPEG
17
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Joined: 28th Dec 2006
Location: Bristol, United Kingdom
Posted: 2nd May 2011 22:05
Quote: "Mhhh i only see 3 Crates the other only an other Texture or Scale"


You're not wrong. There's 7 meshes (three types, with changes about depth/width/height) and a number of scales of each type, and three textures.

I think the problem with stacking them all up in one place to take the screenshot is that you can tell that there's three different types. If you dot them around the level it's much less obvious.
Cosmic Prophet
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Posted: 2nd May 2011 22:19
Quote: "and here's a track for the spaceship... "


Wow, that fits it to a "T"! Thanks Nickydude.

2.5ghz QuadCore,4gb ram,1gb ATI graphics. Dual OS. WinXP, Win7.
Wolf
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Location: Luxemburg
Posted: 2nd May 2011 23:07
"The Esoteric Nazistuff Pack" ...who's in?

Just kidding! This is great stuff here.



-Wolf

I make serious coffee - so strong it wakes up the neighbors.
http://serygalacaffeine.deviantart.com/
Bootlicker
15
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Joined: 29th Mar 2009
Location: Germany
Posted: 2nd May 2011 23:12
any other weapons that need rigging knocking around?

i havent done anything for this pack in like 4 minutes, i need something.


Cosmic Prophet
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Location: The Cosmos
Posted: 2nd May 2011 23:35
Quote: ""The Esoteric Nazistuff Pack" ...who's in?"


LOL, Just trying to expand on the WWII stuff.

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Vent
FPSC Master
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Joined: 3rd Apr 2009
Location: BC
Posted: 3rd May 2011 01:33
Quote: "any other weapons that need rigging knocking around?"


I might be able to dig something up How did the CZ85 work out?



Design Runner
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Location: In my own little world.
Posted: 3rd May 2011 04:35
@Bootlicker, I'll be sending 4 weapons your way for rigging asap. I was just hoping someone could point me to a few good scratches brushes for use in gimp, to damage my M16A4 a bit. Not great, but my first major attempt at an all metal weapon texture.



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Cosmic Prophet
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Location: The Cosmos
Posted: 3rd May 2011 05:49
Here's something my wife "Willow" did for the pack. It's her first donation to a community pack, I think she did a pretty good job. Thanks Honey!



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Bootlicker
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Location: Germany
Posted: 3rd May 2011 19:10 Edited at: 3rd May 2011 19:11
Quote: "I might be able to dig something up How did the CZ85 work out?"


please do. oh, how rude of me, i had this rigged like an hour after i opened the email. shouldve posted here really.


Quote: "@Bootlicker, I'll be sending 4 weapons your way for rigging asap. I was just hoping someone could point me to a few good scratches brushes for use in gimp, to damage my M16A4 a bit. Not great, but my first major attempt at an all metal weapon texture."


sweeet. i'll be waiting



TO ALL MODELLERS.

I've noticed that the influx of models has reduced leaving only really CP and TPEG to create scenery models, please make these your priority over weapons, this pack already has like 12 weapons all FPSC ready currently. In particular these scenes are what excite me, try making some of these for the pack guys? poor CP, willow and TPEG been working their asses off. xD

http://www.targetjobapplications.net/shooting-range.jpg

http://upload.wikimedia.org/wikipedia/commons/7/78/Silent_Wings_Museum_Army_barracks_2009.jpg

Thanks,

Ben





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henry ham
16
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Joined: 3rd Aug 2007
Location: way way out there
Posted: 3rd May 2011 20:54
hey bootlicker hows this ?



i will send it over to dale to add to the pack

cheers henry

Bootlicker
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Posted: 3rd May 2011 20:57
Quote: "hey bootlicker hows this ?"


holy catfish

im glad i said something xD looks awesome.


bobochobo
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Location: My house, in the middle of my street
Posted: 3rd May 2011 21:06
Lol, I just made one as well. Not textured yet. How do you guys texture your models - images from the internet or by hand or what?

henry ham
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Posted: 3rd May 2011 21:13
Quote: "Lol, I just made one as well. Not textured yet. How do you guys texture your models - images from the internet or by hand or what?"


thats good the more choice the better.i just slapped a few basic textures from cg textures onto mine then painted a few small bits by hand.

cheers henry

bobochobo
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Location: My house, in the middle of my street
Posted: 3rd May 2011 21:20
Yeah, that was my plan. I think I'll go for more of a chipboard effect though.

trubkiller
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Posted: 3rd May 2011 22:13
Quote: "Here's something my wife "Willow" did for the pack. It's her first donation to a community pack, I think she did a pretty good job. Thanks Honey! "


that would've taken me years to do
DarkJames
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Posted: 3rd May 2011 22:34
Someone thinking on segments here?

Bootlicker
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Location: Germany
Posted: 3rd May 2011 22:43 Edited at: 3rd May 2011 22:59
Quote: "Someone thinking on segments here?
"


i was going to if i didnt recieve anymore guns, but i've got one from gamebanana with a commercial distribution license.


EDIT: here we go. not sure whether to hand this out or not




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sic1ne
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Posted: 3rd May 2011 23:41
@henry ham please release the gun stall it would be awsome for a shooting range! lmao

[img]http://img97.imageshack.us/img97/6489/scin1e.jpg
[/img]
TGPEG
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Joined: 28th Dec 2006
Location: Bristol, United Kingdom
Posted: 3rd May 2011 23:53 Edited at: 3rd May 2011 23:53
I did some modelling from photographs for the first time in ages. I'm a bit rusty, but here's my attempt at a generator (henry ham reminded me of cgtextures which I joined ages ago but have since completely forgotten about).

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PekelaarSFX
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Joined: 11th Apr 2010
Location: Netherlands
Posted: 3rd May 2011 23:57
Release!

- PekelaarSFX

PekelaarSFX - Storywriter & Audio Designer.
Susysyay
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Joined: 2nd Nov 2009
Location: Chicago
Posted: 4th May 2011 01:20
@Design Runner
Yep, end of Aurora! Nice to see a fellow BF player.

@Cosmic Prophet
Wow! I cant tell you how perfect that is! It is EXACTLY WHAT I NEED! Please tell me this pack will be free!

-Winner of the X10 Revival Competition, Susysyay
"I'm havin' too good a time today, I ain't even thinkin' bout tomorrow."
Willow
3D Media Maker
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Location: PA
Posted: 4th May 2011 02:05
Susysyay All of Cosmic's community packs are always free.
Cosmic Prophet
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Location: The Cosmos
Posted: 4th May 2011 02:30 Edited at: 4th May 2011 05:03
Here's the first of my characters, "Stormtrooper Commander". Still in early stage.

Would like some feedback, can you guys use a set of these for WWII games?

If not, I'll scrap him, and go another route.



In-Game: Needs just a little more tweaking.



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gladius
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Posted: 4th May 2011 03:38
Cosmic Prophet, I am really surprised! I made a Die Glock and gas masked stormtrooper several years ago for a project based on the Die Glocke/Der Reise (spelling?) mythos. Excellent job, by the way, I really like your interpretation of the bell. I guess the pack should be renamed the warfare pack since its burgeoned beyond its modern confines!
Cosmic Prophet
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Posted: 4th May 2011 05:11 Edited at: 4th May 2011 05:20
Although my last few pieces have been centered around a Mythos of Nazi technology, it still falls within the genra of modern technological warefare, during the WWII era.

Besides, Though I have no admiration for the Nazi agenda, or they're actions, or beliefs, ( I myself, have ancestry originating from Germany) I do however, have an artistic admiration for the stylings of the German uniforms of that time. They just looked really cool.

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Crazy Acorn
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Location: Stalking people...
Posted: 4th May 2011 05:13
@ Cosmic Prophet

Lol nice job here and the stormtropper dude looks like the Nazi from hell boy!

Cosmic Prophet
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Posted: 4th May 2011 05:24
You know, now that you mention it, he Kinda does.

This is the reference shot. As you can see, I still need to do some work on the mask.



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charger bandit
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Location: Slovenia
Posted: 4th May 2011 09:09
Man this character is wicked! It makes me want to do a WW2 game xD.


The Crusader
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Posted: 4th May 2011 16:28
Cosmic Prophet: That Characters normals look REALLY good, keep up the nice work!
May I help on this package at all?

A man with a mission.....
Arseny
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Location: Russia
Posted: 4th May 2011 17:38
@Cosmic Prophet
Wow! That's a serious Deutsch guy "with really iron balls"!
BTW, I've remebered Medal of Honor on Playstation 1, where you run out from fort Schmerzen(good years of my childhood..)
Bootlicker
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Location: Germany
Posted: 4th May 2011 17:41
hurmm, maybe do a variation without the nazi hat and armband. then i would be able to use it


Cosmic Prophet
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Posted: 4th May 2011 18:03
I can do that. This is the ref pic for the troopers I had planed to start work on today. would these work?



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Bootlicker
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Posted: 4th May 2011 18:05
Quote: "I can do that. This is the ref pic for the troopers I had planed to start work on today. would these work?"


yeah, they look badass. just for me at least, the less nazi references the better. kinda limits me to create WWII games as my imagination doesnt stretch that far. well, either that or i gotta edit the textures xD


Cosmic Prophet
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Posted: 4th May 2011 21:48
The Crusader: What can you do? (Modeling, Audio, Textures,etc.)

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The Crusader
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Posted: 4th May 2011 22:31
The Prophet: Modeling\texturing\animating.
Just tell me what you need made

A man with a mission.....
Bootlicker
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Location: Germany
Posted: 4th May 2011 23:00
Quote: "The Prophet: Modeling\texturing\animating.
Just tell me what you need made
"


just check back on the last page. i left a post with a few pics on with stuff that id like seen in the pack


Cosmic Prophet
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Location: The Cosmos
Posted: 4th May 2011 23:42
Here's a few ideas...

More planes
Tanks, and other vehicles
morters
bunkers
tents, and cots
mess kits
ammo boxes
misc. field gear (shovels, bed rolls, barrels, gas cans, etc.)
destroyed buildings, and scenery
Jungle huts

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trubkiller
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Posted: 4th May 2011 23:54
by the way, can you give us a list of what we have so far so I don't create weapons that already been created.
Bootlicker
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Posted: 5th May 2011 00:07 Edited at: 5th May 2011 00:08
Quote: "by the way, can you give us a list of what we have so far so I don't create weapons that already been created."


heres a list of the weapons that are FPSC ready from me at the minute. this is my entitybank as it stands right now.




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The Master D
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Posted: 5th May 2011 00:18
How can I be of assistance Cosmic?

In Matrix, you bend spoon.
In Soviet Russia, spoon bends you.
Design Runner
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Location: In my own little world.
Posted: 5th May 2011 00:19
I'm about to add three to that. I just wrapped everything up, so check your email for:
Gewehr 43 (HUD model, and a different VWEAP, HUD is ironsight ready)
M1A1 Carbine (just one model,ironsight ready)
M16A4 (One model, scoped)
I'm also finishing up plenty of basic entities for use as cover. Sandbags and broken walls mostly.
PS: (bootlicker) what format would you like the models in? textures are in .tga

The Zoq2
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Location: Linköping, Sweden
Posted: 5th May 2011 00:23
Since fpsc uses .x i would guess that's what bootlicker wants

Srry about my english im from sweeden

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