Quote: "PPL I really need help....Im new to FPS CREATOR and I have the latest version..but still lots of model packs dont work....when I press TEST GAME butoon i starts loading and stops on
"creating entity instances" and it stops....then I get an error and FPSC closes.... PLSS HELP ME!!! (Model Packs not working:MP 52,
ZombieApocalypse 2 and MP 53) "
Are you using windows 7?
If so go to the FPSC directory and right click
CountPolygons.exe
FPSC-Game.exe
FPSC-MapEditor.exe
go to properties and click compatability and click run this program as administrator.
OR no matter what version of windows you are using go get
Ultimate Launcher made by Playlet
https://sites.google.com/site/playletcodes/ultimatelauncher
◦this application is used to gather up all of your favorite applications, documents, multimedia files, folders, etc. to one place for quick access.
For windows7 users it has a special feature. You can run all the Darkbasic and FPSC programs without having to turn UAC off and there are no stupid UAC screens at all.
Quote: "Scene Commander
@Meows,
This works for me, providing I set Spawn when Dead to Yes, without this the character will never respawn."
Many thanks. Yes it is confusing but Now I get it. Thanks
Quote: "maho76
@meows: you set maximum spawn to 4, number to spawn=4 and max any time=4, means there is a max of 1 wave with 4 chars at once. when you want it to spawn 4 times 4 people, you have to set maximum spawn=16. when you want it to spawn 1 character of 4 every X seconds, you have to set number to spawn =1.
the spawndelay-numbers are some sort of tricky (it maybe changed by SC while i tried around with it last time, my enemies are dying normally ). up to a specified number (75 i think, but i maybe wrong) its seconds, above it changes back to milliseconds. maybe 100 is still milliseconds, try around with it."
I never even thought about that. setting the spawn X. I am testing it now.
Many thanks
Life is a short trip to another world