Jiffy, I don't mind big games, got dsl
It was just the waiting time that suprised me.
But after waiting a while, the game is now downloaded.
Here are a few comments:
1. Well designed. I love the way you're led through the game. Find this and that will happen and so on. It's not just opening doors and finding keys, it's much more challenging.
2. Everything suits the game well, from buildings to enemies to menu texts/huds.
3. Excellent mood in the game. Walking around the mansion gives me the creeps and gives a certain tension, well done!
Some remarks:
1. Slow, the game is slow, even though it seems like only 256x256 or lower res textures have been used, it's still slow, especially the larger open places.
2. A mansion with nazi signs al in it? I know that's due to the segments used, but it doesn't make it a convincing modern dag game setting.
3. The dog... cool, but perhaps let him explode after he's shot. That would look more convincing then just dissappearing.
4. For some reason I was expecting more booby traps. I came across one (biohazard??), but there could be more of these unexpected things happening.
5. The in-game texts (like found a key, door locked) are inconsistent. Some have a new game matching design, others don't.
All in all an excellent start and promising game, looking forward to seeing more of it!
When reading this, take in account, that these kind of games aren't my favourite at all, I was just curious about it and think it has been cleverly done, regardless of my taste.
Be inovative and creative.... don't create a fps with FPSC.