Thanks for the nice words, everyone.
@Jenkins:
I still consider this to be a preview since it hasn't yet reached a full release. I still need to relocate the download to the first post, though.
@gunn3r:
I'm not sure if it would implement well at all. I would have to see the code and get some time (very rare) to sit down and figure out a way on how to properly get it implemented.
As for a viable feature, I'm not sure if my mod's "specialty" would classify it as a viable addition, either.
@Butter Fingers:
Hey, long time no see!
You're right, I was having a bit of troubles getting that going, and with that kind of bone structure, if portable to all of the other models, would be a great addition. With that I would, in theory, be able to have dualwielding for not only character entities but MP as well.
Even if I were to get that put in, the question still remains, are people willing to re-bone all of their models or duplicate their models of characters (I.e. have "aiko.X" and "aiko_dual.X")? I would not be able to rebone all of the existing character models, but I would be able to provide the bone structure with the Mod download for anyone willing to do it themselves.
I would like to experiment with a lot of things, but as with everything else right now, I have no time nor patience to do such a thing. More of life's little issues are constantly popping up and require more attention than I can give them. I've been in a real bind lately, and I dare say that I may be having a midlife crisis at this early age.
The one and only,
Whosoever says, "Don't sweat the small stuff," is obviously not a programmer.