well, the one in the codebase is about 6 months old, lol, it only has the very beginning and its untextured. This was when i didnt have CS4, lol, so no, not all of it, and yes some of it is. The 1st dock is made completely out of one pieces (not each piece of wood, but where its starts over) and the hut is made completely out of one pieces. Everything else is now made out of just one whole thing. All the buildings contain objects in them when imported. Hope that answered your question

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EDIT: In fact heres an example (since its only a small snippet it wont hurt

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Lots of objects
`make hut on dock 1
make object box 21,.4,6,.4
make object box 22,.4,6,.4
make object box 23,.4,6,.4
make object box 24,.4,6,.4
make object box 25,11.4,.4,.4
make object box 26,11.4,.4,.4
make object box 27,.4,2.8,.4
make object box 28,.4,2.8,.4
make object box 29,6,.4,.4
make object box 30,6,.4,.4
make object box 31,6,.4,.4
make object box 32,6,.4,.4
make object box 33,.4,.4,10.2
make object box 34,.4,2.8,.4
make object box 35,.4,5.6,.4
make object box 36,.4,5.6,.4
And one whole object
load object "buildings/shipyard.x",117
EDIT2: @Seppuku: Just wondering, hows the models coming, i understand if u havent done any lately cause ur busy, i was just wondering if u have any more screens to show us

. Take your time though

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Video games…they can take you places unreachable, impossible, unfeasible. They put you in the book...they put you in the movie...they put you in a world, a world that before could only be imagined.